>so we don't have do this sort of "mystery meat" guesswork whilst debugging.

Totally agree.

>I know you can find what code the compiler outputs by using the 
>"keep-generated-actionscript" and doing a diff with the uncompiled code, but 
>that's just such a pain to look up something which should take 2 seconds to 
>find.

Actually, for good measure, in this case you can't even do that :) It doesn't 
show up in the generated code but is actually in the compiled SWF if you 
decompile it. Fun eh? The generated 'code' is kind of a lie.

Mike

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