>so we don't have do this sort of "mystery meat" guesswork whilst debugging.
Totally agree. >I know you can find what code the compiler outputs by using the >"keep-generated-actionscript" and doing a diff with the uncompiled code, but >that's just such a pain to look up something which should take 2 seconds to >find. Actually, for good measure, in this case you can't even do that :) It doesn't show up in the generated code but is actually in the compiled SWF if you decompile it. Fun eh? The generated 'code' is kind of a lie. Mike