Maurice, When you ran it on your machine, was it on Cygwin or from Jenkins? I think there is a difference. On Jenkins, the main executor (master) does not get a window. Only slave executors are configured to get a window. Whereas Cygwin does not have such restrictions.
Thanks, Om On Tue, Dec 10, 2013 at 11:46 AM, Alex Harui <aha...@adobe.com> wrote: > I have no idea what to do with that information. But thanks for trying. > > On 12/10/13 11:44 AM, "Maurice Amsellem" <maurice.amsel...@systar.com> > wrote: > > >So this is the output from the b.a.o box: > > > >pixelbender-compile: > > [exec] Device: 004C5F24 has video RAM(MB): 3736 > > [exec] AIF Internal exception > > [exec] Return code: 1 > > [exec] Result: 1 > > > >To be compared to the output on my PC: > >pixelbender-compile > >exec > >Device: 00633CEC has video RAM(MB): 512 > >Vendor string: NVIDIA Corporation > >Renderer string: NVS 4200M/PCI/SSE2 > >Version string: 3.0.0 > > > >OpenGL version as determined by Extensionator... > >OpenGL Version 3.0 > >Has NPOT support: TRUE > >Has Framebuffer Obeject Extension support: TRUE > >Completed shader test! > >Return code: 7 > >Result: 7 > >Exec > > > >That does not tell much, except that there seems to be an issue with > >accessing the GPU. > > > >Shall I un-commit the change now, or do you want to perform more tests ? > > > >Maurice > > > >-----Message d'origine----- > >De : Maurice Amsellem [mailto:maurice.amsel...@systar.com] > >Envoyé : mardi 10 décembre 2013 20:37 > >À : dev@flex.apache.org > >Objet : RE: [Builds/Jenkins] Help and advise needed > > > >I don't have a Mac with ApacheFlex SDK for testing. > > > >Can you try on your side, please ? > > > >-----Message d'origine----- > >De : Alex Harui [mailto:aha...@adobe.com] Envoyé : mardi 10 décembre 2013 > >20:34 À : dev@flex.apache.org Objet : Re: [Builds/Jenkins] Help and > >advise needed > > > >Won't that break Mac builds? > > > >On 12/10/13 11:32 AM, "Maurice Amsellem" <maurice.amsel...@systar.com> > >wrote: > > > >>Alex, it's one line to change in the build.xml > >> > >><exec executable="${env.PIXELBENDER_HOME}/sniffer_gpu.exe"/> > >> > >>I will give it a try and we will know in 15 min. > >> > >>I am sure the result will be interesting. > >> > >>Anyway, it can't hurt ;-) > >> > >>Maurice > >> > >>-----Message d'origine----- > >>De : Alex Harui [mailto:aha...@adobe.com] Envoyé : mardi 10 décembre > >>2013 20:29 À : dev@flex.apache.org Objet : Re: [Builds/Jenkins] Help > >>and advise needed > >> > >>I think I'll wait to see how Gavin responds to Erik's latest request. > >> > >>BTW, thanks for finding out about the tool. > >> > >>-Alex > >> > >>On 12/10/13 11:27 AM, "Maurice Amsellem" <maurice.amsel...@systar.com> > >>wrote: > >> > >>>Sure, if you can ask him. > >>> > >>>Maurice > >>> > >>>-----Message d'origine----- > >>>De : Alex Harui [mailto:aha...@adobe.com] Envoyé : mardi 10 décembre > >>>2013 20:26 À : dev@flex.apache.org Objet : Re: [Builds/Jenkins] Help > >>>and advise needed > >>> > >>>Might be simpler just to ask Gavin to run the tool? > >>> > >>>On 12/10/13 11:12 AM, "Maurice Amsellem" <maurice.amsel...@systar.com> > >>>wrote: > >>> > >>>>There is a utility in pixel bender toolkit directory called > >>>>"sniffer_gpu.exe" that check the presence and version of OpenGL: > >>>> > >>>>Console output on my laptop is below: > >>>> > >>>>C:\Program Files (x86)\Adobe\Adobe Utilities - CS5\Pixel Bender > >>>>Toolkit > >>>>2>sniffer_gpu.exe > >>>>Device: 0058A9F4 has video RAM(MB): 512 > >>>>Vendor string: NVIDIA Corporation > >>>>Renderer string: NVS 4200M/PCI/SSE2 > >>>>Version string: 3.0.0 > >>>> > >>>>OpenGL version as determined by Extensionator... > >>>>OpenGL Version 3.0 > >>>>Has NPOT support: TRUE > >>>>Has Framebuffer Obeject Extension support: TRUE Completed shader test! > >>>>Return code: 7 > >>>> > >>>>Maybe we could temporarily modify the build to run this utility and > >>>>show the output on the b.a.o vm. > >>>> > >>>>WDYT ? > >>>> > >>>>Maurice > >>>> > >>>>-----Message d'origine----- > >>>>De : Alex Harui [mailto:aha...@adobe.com] Envoyé : mardi 10 décembre > >>>>2013 18:15 À : dev@flex.apache.org Objet : Re: [Builds/Jenkins] Help > >>>>and advise needed > >>>> > >>>>I don't think we actually know the cause of the problem. I am going > >>>>to continue to spend cycles to try to find out though. > >>>> > >>>>It would be nice to have an alternative to builds.a.o. I'm not sure > >>>>if it will cost Om money to run a builds server. > >>>> > >>>>-Alex > >>>> > >>>>On 12/10/13 2:01 AM, "Maurice Amsellem" <maurice.amsel...@systar.com> > >>>>wrote: > >>>> > >>>>>I understand that. > >>>>> > >>>>>Actually, my "understanding" on this issue was that pixel bender > >>>>>compiler required some sort of hardware configuration (OpenGL, > >>>>>etc...) that were not present on the b.a.o. new Windows Jenkins > >>>>>slave node, so that's why the build was failing, and the Apache > >>>>>Infra was reluctant to let us modify anything, or even access the VM > >>>>>ourselves. > >>>>>So that's why I was proposing a "software only" solution. > >>>>> > >>>>>Now, it seems from what Om is saying that we can set up and use our > >>>>>own Jenkins slave node VM. > >>>>> > >>>>>That, of course, is much preferable... > >>>>> > >>>>>Maurice > >>>>> > >>>>>-----Message d'origine----- > >>>>>De : Erik de Bruin [mailto:e...@ixsoftware.nl] Envoyé : mardi 10 > >>>>>décembre 2013 10:44 À : dev@flex.apache.org Objet : Re: > >>>>>[Builds/Jenkins] Help and advise needed > >>>>> > >>>>>Maurice, > >>>>> > >>>>>Your help is very much appreciated! > >>>>> > >>>>>I put "legal" in quotes, the issue is not really one of the law, > >>>>>more of the rules. An Apache release is supposed to be 'source > >>>>>only', and we if we can produce needed binaries from source, we keep > >>>>>only the source, not the artefacts themselves in the repo. > >>>>> > >>>>> > >>>>>EdB > >>>>> > >>>>> > >>>>> > >>>>>On Tue, Dec 10, 2013 at 10:34 AM, Maurice Amsellem > >>>>><maurice.amsel...@systar.com> wrote: > >>>>>>>In addition to the various "legal" issues with binaries in the repo. > >>>>>> I understand it's not a good idea to have binaries in the repo, so > >>>>>>I won't insist. > >>>>>> But please can you explain what are the legal issues of having > >>>>>>binaries in the repo? Is this because of Adobe, or ASF rules ? > >>>>>> > >>>>>> On a side note, I was just trying to help, with my limited > >>>>>> understanding and knowledge, and because the email thread was > >>>>>> titled "help and advise needed" ;-) > >>>>>> > >>>>>> Regards, > >>>>>> > >>>>>> Maurice > >>>>>> > >>>>>> -----Message d'origine----- > >>>>>> De : Erik de Bruin [mailto:e...@ixsoftware.nl] Envoyé : mardi 10 > >>>>>> décembre 2013 09:12 À : dev@flex.apache.org Objet : Re: > >>>>>> [Builds/Jenkins] Help and advise needed > >>>>>> > >>>>>> In addition to the various "legal" issues with binaries in the > >>>>>>repo, we'd be masking the cause of this failure. In order to > >>>>>>prevent further deterioration of the build process, we need to > >>>>>>figure out what went wrong and fix it. > >>>>>> > >>>>>> EdB > >>>>>> > >>>>>> PS. Thanks for leaving the keyboard on the Mustella VM set to FR... > >>>>>> Took me while to figure out that I hadn't gone insane or if my > >>>>>> keyboard was broken ;-) > >>>>>> > >>>>>> > >>>>>> > >>>>>> On Tue, Dec 10, 2013 at 9:04 AM, Maurice Amsellem > >>>>>><maurice.amsel...@systar.com> wrote: > >>>>>>>> someone who does use the pbj's will grab the nightly and complain. > >>>>>>> > >>>>>>> I don't understand. > >>>>>>> Why would someone complain if the pbj's are in the nightly? > >>>>>>> > >>>>>>> [From the other emai] > >>>>>>>>Apache repos aren't supposed to contain compiled code. The pbj > >>>>>>>>files were removed during the initial release audit. > >>>>>>>>I don't think a workaround can involve checking in the pbj files. > >>>>>>>>But we could borrow them from a prior release package temporarily. > >>>>>>> > >>>>>>>>So we could make the compilation conditional on a env parameter, > >>>>>>>>and set that in the Jenkins job accordingly? > >>>>>>>>Yes but ... > >>>>>>> > >>>>>>> Alex, the conversation is getting out synch, so I am not sure > >>>>>>>that I have understood what you said. > >>>>>>> > >>>>>>> So can we include the pbj in the repo, and have a parameter to > >>>>>>>conditionally compile the pbj ? > >>>>>>> - This parameter would be set by default to do the compilation > >>>>>>>(so that folks can recompile) > >>>>>>> - and turned off on the b.a.o vm, with pre-compiled pbj's. > >>>>>>> > >>>>>>> > >>>>>>> Maurice > >>>>>>> > >>>>>> > >>>>>> > >>>>>> > >>>>>> -- > >>>>>> Ix Multimedia Software > >>>>>> > >>>>>> Jan Luykenstraat 27 > >>>>>> 3521 VB Utrecht > >>>>>> > >>>>>> T. 06-51952295 > >>>>>> I. www.ixsoftware.nl > >>>>> > >>>>> > >>>>> > >>>>>-- > >>>>>Ix Multimedia Software > >>>>> > >>>>>Jan Luykenstraat 27 > >>>>>3521 VB Utrecht > >>>>> > >>>>>T. 06-51952295 > >>>>>I. www.ixsoftware.nl > >>>> > >>> > >> > > > >