Maurice,

When you ran it on your machine, was it on Cygwin or from Jenkins?
I think there is a difference.  On Jenkins, the main executor (master) does
not get a window.  Only slave executors are configured to get a window.
Whereas Cygwin does not have such restrictions.

Thanks,
Om


On Tue, Dec 10, 2013 at 11:46 AM, Alex Harui <aha...@adobe.com> wrote:

> I have no idea what to do with that information.  But thanks for trying.
>
> On 12/10/13 11:44 AM, "Maurice Amsellem" <maurice.amsel...@systar.com>
> wrote:
>
> >So this is the output from the b.a.o box:
> >
> >pixelbender-compile:
> >     [exec] Device: 004C5F24 has video RAM(MB): 3736
> >     [exec] AIF Internal exception
> >     [exec] Return code: 1
> >     [exec] Result: 1
> >
> >To be compared to the output on my PC:
> >pixelbender-compile
> >exec
> >Device: 00633CEC has video RAM(MB): 512
> >Vendor string:    NVIDIA Corporation
> >Renderer string:  NVS 4200M/PCI/SSE2
> >Version string:   3.0.0
> >
> >OpenGL version as determined by Extensionator...
> >OpenGL Version 3.0
> >Has NPOT support: TRUE
> >Has Framebuffer Obeject Extension support: TRUE
> >Completed shader test!
> >Return code: 7
> >Result: 7
> >Exec
> >
> >That does not tell much, except that there seems to be an issue with
> >accessing the GPU.
> >
> >Shall I un-commit the change now, or do you want to perform more tests ?
> >
> >Maurice
> >
> >-----Message d'origine-----
> >De : Maurice Amsellem [mailto:maurice.amsel...@systar.com]
> >Envoyé : mardi 10 décembre 2013 20:37
> >À : dev@flex.apache.org
> >Objet : RE: [Builds/Jenkins] Help and advise needed
> >
> >I don't have a Mac with ApacheFlex SDK for testing.
> >
> >Can you try on your side, please ?
> >
> >-----Message d'origine-----
> >De : Alex Harui [mailto:aha...@adobe.com] Envoyé : mardi 10 décembre 2013
> >20:34 À : dev@flex.apache.org Objet : Re: [Builds/Jenkins] Help and
> >advise needed
> >
> >Won't that break Mac builds?
> >
> >On 12/10/13 11:32 AM, "Maurice Amsellem" <maurice.amsel...@systar.com>
> >wrote:
> >
> >>Alex, it's one line to change in the build.xml
> >>
> >><exec executable="${env.PIXELBENDER_HOME}/sniffer_gpu.exe"/>
> >>
> >>I will give it a try and we will know in 15 min.
> >>
> >>I am sure the result will be interesting.
> >>
> >>Anyway, it can't hurt ;-)
> >>
> >>Maurice
> >>
> >>-----Message d'origine-----
> >>De : Alex Harui [mailto:aha...@adobe.com] Envoyé : mardi 10 décembre
> >>2013 20:29 À : dev@flex.apache.org Objet : Re: [Builds/Jenkins] Help
> >>and advise needed
> >>
> >>I think I'll wait to see how Gavin responds to Erik's latest request.
> >>
> >>BTW, thanks for finding out about the tool.
> >>
> >>-Alex
> >>
> >>On 12/10/13 11:27 AM, "Maurice Amsellem" <maurice.amsel...@systar.com>
> >>wrote:
> >>
> >>>Sure, if you can ask him.
> >>>
> >>>Maurice
> >>>
> >>>-----Message d'origine-----
> >>>De : Alex Harui [mailto:aha...@adobe.com] Envoyé : mardi 10 décembre
> >>>2013 20:26 À : dev@flex.apache.org Objet : Re: [Builds/Jenkins] Help
> >>>and advise needed
> >>>
> >>>Might be simpler just to ask Gavin to run the tool?
> >>>
> >>>On 12/10/13 11:12 AM, "Maurice Amsellem" <maurice.amsel...@systar.com>
> >>>wrote:
> >>>
> >>>>There is a utility in pixel bender toolkit directory called
> >>>>"sniffer_gpu.exe" that check the presence and version of OpenGL:
> >>>>
> >>>>Console output on my laptop is below:
> >>>>
> >>>>C:\Program Files (x86)\Adobe\Adobe Utilities - CS5\Pixel Bender
> >>>>Toolkit
> >>>>2>sniffer_gpu.exe
> >>>>Device: 0058A9F4 has video RAM(MB): 512
> >>>>Vendor string:    NVIDIA Corporation
> >>>>Renderer string:  NVS 4200M/PCI/SSE2
> >>>>Version string:   3.0.0
> >>>>
> >>>>OpenGL version as determined by Extensionator...
> >>>>OpenGL Version 3.0
> >>>>Has NPOT support: TRUE
> >>>>Has Framebuffer Obeject Extension support: TRUE Completed shader test!
> >>>>Return code: 7
> >>>>
> >>>>Maybe we could temporarily modify the build to run this utility and
> >>>>show the output on the b.a.o vm.
> >>>>
> >>>>WDYT ?
> >>>>
> >>>>Maurice
> >>>>
> >>>>-----Message d'origine-----
> >>>>De : Alex Harui [mailto:aha...@adobe.com] Envoyé : mardi 10 décembre
> >>>>2013 18:15 À : dev@flex.apache.org Objet : Re: [Builds/Jenkins] Help
> >>>>and advise needed
> >>>>
> >>>>I don't think we actually know the cause of the problem.  I am going
> >>>>to continue to spend cycles to try to find out though.
> >>>>
> >>>>It would be nice to have an alternative to builds.a.o.  I'm not sure
> >>>>if it will cost Om money to run a builds server.
> >>>>
> >>>>-Alex
> >>>>
> >>>>On 12/10/13 2:01 AM, "Maurice Amsellem" <maurice.amsel...@systar.com>
> >>>>wrote:
> >>>>
> >>>>>I understand that.
> >>>>>
> >>>>>Actually, my "understanding" on this issue was that pixel bender
> >>>>>compiler required some sort of hardware configuration (OpenGL,
> >>>>>etc...) that were not present on the b.a.o. new Windows Jenkins
> >>>>>slave node, so that's why the build was failing,  and the Apache
> >>>>>Infra was reluctant to let us modify anything, or even access the VM
> >>>>>ourselves.
> >>>>>So that's why I was proposing a "software only" solution.
> >>>>>
> >>>>>Now, it seems from what Om is saying that we can set up and use our
> >>>>>own Jenkins slave node VM.
> >>>>>
> >>>>>That, of course, is much preferable...
> >>>>>
> >>>>>Maurice
> >>>>>
> >>>>>-----Message d'origine-----
> >>>>>De : Erik de Bruin [mailto:e...@ixsoftware.nl] Envoyé : mardi 10
> >>>>>décembre 2013 10:44 À : dev@flex.apache.org Objet : Re:
> >>>>>[Builds/Jenkins] Help and advise needed
> >>>>>
> >>>>>Maurice,
> >>>>>
> >>>>>Your help is very much appreciated!
> >>>>>
> >>>>>I put "legal" in quotes, the issue is not really one of the law,
> >>>>>more of the rules. An Apache release is supposed to be 'source
> >>>>>only', and we if we can produce needed binaries from source, we keep
> >>>>>only the source, not the artefacts themselves in the repo.
> >>>>>
> >>>>>
> >>>>>EdB
> >>>>>
> >>>>>
> >>>>>
> >>>>>On Tue, Dec 10, 2013 at 10:34 AM, Maurice Amsellem
> >>>>><maurice.amsel...@systar.com> wrote:
> >>>>>>>In addition to the various "legal" issues with binaries in the repo.
> >>>>>> I understand it's not a good idea to have binaries in the repo, so
> >>>>>>I won't insist.
> >>>>>> But please can you explain what are the legal issues of having
> >>>>>>binaries in the repo?  Is this because of Adobe, or ASF rules ?
> >>>>>>
> >>>>>> On a side note, I was just trying to help, with my limited
> >>>>>> understanding and knowledge, and because the email thread was
> >>>>>> titled "help and advise needed" ;-)
> >>>>>>
> >>>>>> Regards,
> >>>>>>
> >>>>>> Maurice
> >>>>>>
> >>>>>> -----Message d'origine-----
> >>>>>> De : Erik de Bruin [mailto:e...@ixsoftware.nl] Envoyé : mardi 10
> >>>>>> décembre 2013 09:12 À : dev@flex.apache.org Objet : Re:
> >>>>>> [Builds/Jenkins] Help and advise needed
> >>>>>>
> >>>>>> In addition to the various "legal" issues with binaries in the
> >>>>>>repo, we'd be masking the cause of this failure. In order to
> >>>>>>prevent further deterioration of the build process, we need to
> >>>>>>figure out what went wrong and fix it.
> >>>>>>
> >>>>>> EdB
> >>>>>>
> >>>>>> PS. Thanks for leaving the keyboard on the Mustella VM set to FR...
> >>>>>> Took me while to figure out that I hadn't gone insane or if my
> >>>>>> keyboard was broken ;-)
> >>>>>>
> >>>>>>
> >>>>>>
> >>>>>> On Tue, Dec 10, 2013 at 9:04 AM, Maurice Amsellem
> >>>>>><maurice.amsel...@systar.com> wrote:
> >>>>>>>> someone who does use the pbj's will grab the nightly and complain.
> >>>>>>>
> >>>>>>> I don't understand.
> >>>>>>> Why would someone complain if the pbj's are in the nightly?
> >>>>>>>
> >>>>>>> [From the other emai]
> >>>>>>>>Apache repos aren't supposed to contain compiled code.  The pbj
> >>>>>>>>files were removed during the initial release audit.
> >>>>>>>>I don't think a workaround can involve checking in the pbj files.
> >>>>>>>>But we could borrow them from a prior release package temporarily.
> >>>>>>>
> >>>>>>>>So we could make the compilation conditional on a env parameter,
> >>>>>>>>and set that in the Jenkins job accordingly?
> >>>>>>>>Yes but ...
> >>>>>>>
> >>>>>>> Alex, the conversation is getting out synch, so I am not sure
> >>>>>>>that I have understood what you said.
> >>>>>>>
> >>>>>>> So can we include the pbj in the repo, and have a parameter to
> >>>>>>>conditionally compile the pbj ?
> >>>>>>> - This parameter would be set by default to do the compilation
> >>>>>>>(so that folks can recompile)
> >>>>>>> - and turned off on the b.a.o vm, with pre-compiled pbj's.
> >>>>>>>
> >>>>>>>
> >>>>>>> Maurice
> >>>>>>>
> >>>>>>
> >>>>>>
> >>>>>>
> >>>>>> --
> >>>>>> Ix Multimedia Software
> >>>>>>
> >>>>>> Jan Luykenstraat 27
> >>>>>> 3521 VB Utrecht
> >>>>>>
> >>>>>> T. 06-51952295
> >>>>>> I. www.ixsoftware.nl
> >>>>>
> >>>>>
> >>>>>
> >>>>>--
> >>>>>Ix Multimedia Software
> >>>>>
> >>>>>Jan Luykenstraat 27
> >>>>>3521 VB Utrecht
> >>>>>
> >>>>>T. 06-51952295
> >>>>>I. www.ixsoftware.nl
> >>>>
> >>>
> >>
> >
>
>

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