I have no idea what to do with that information.  But thanks for trying.

On 12/10/13 11:44 AM, "Maurice Amsellem" <maurice.amsel...@systar.com>
wrote:

>So this is the output from the b.a.o box:
>
>pixelbender-compile:
>     [exec] Device: 004C5F24 has video RAM(MB): 3736
>     [exec] AIF Internal exception
>     [exec] Return code: 1
>     [exec] Result: 1
>
>To be compared to the output on my PC:
>pixelbender-compile
>exec
>Device: 00633CEC has video RAM(MB): 512
>Vendor string:    NVIDIA Corporation
>Renderer string:  NVS 4200M/PCI/SSE2
>Version string:   3.0.0
>
>OpenGL version as determined by Extensionator...
>OpenGL Version 3.0
>Has NPOT support: TRUE
>Has Framebuffer Obeject Extension support: TRUE
>Completed shader test!
>Return code: 7
>Result: 7
>Exec
>
>That does not tell much, except that there seems to be an issue with
>accessing the GPU.
>
>Shall I un-commit the change now, or do you want to perform more tests ?
>
>Maurice 
>
>-----Message d'origine-----
>De : Maurice Amsellem [mailto:maurice.amsel...@systar.com]
>Envoyé : mardi 10 décembre 2013 20:37
>À : dev@flex.apache.org
>Objet : RE: [Builds/Jenkins] Help and advise needed
>
>I don't have a Mac with ApacheFlex SDK for testing.
>
>Can you try on your side, please ?
>
>-----Message d'origine-----
>De : Alex Harui [mailto:aha...@adobe.com] Envoyé : mardi 10 décembre 2013
>20:34 À : dev@flex.apache.org Objet : Re: [Builds/Jenkins] Help and
>advise needed
>
>Won't that break Mac builds?
>
>On 12/10/13 11:32 AM, "Maurice Amsellem" <maurice.amsel...@systar.com>
>wrote:
>
>>Alex, it's one line to change in the build.xml
>>
>><exec executable="${env.PIXELBENDER_HOME}/sniffer_gpu.exe"/>
>>
>>I will give it a try and we will know in 15 min.
>>
>>I am sure the result will be interesting.
>>
>>Anyway, it can't hurt ;-)
>>
>>Maurice
>>
>>-----Message d'origine-----
>>De : Alex Harui [mailto:aha...@adobe.com] Envoyé : mardi 10 décembre
>>2013 20:29 À : dev@flex.apache.org Objet : Re: [Builds/Jenkins] Help
>>and advise needed
>>
>>I think I'll wait to see how Gavin responds to Erik's latest request.
>>
>>BTW, thanks for finding out about the tool.
>>
>>-Alex
>>
>>On 12/10/13 11:27 AM, "Maurice Amsellem" <maurice.amsel...@systar.com>
>>wrote:
>>
>>>Sure, if you can ask him.
>>>
>>>Maurice
>>>
>>>-----Message d'origine-----
>>>De : Alex Harui [mailto:aha...@adobe.com] Envoyé : mardi 10 décembre
>>>2013 20:26 À : dev@flex.apache.org Objet : Re: [Builds/Jenkins] Help
>>>and advise needed
>>>
>>>Might be simpler just to ask Gavin to run the tool?
>>>
>>>On 12/10/13 11:12 AM, "Maurice Amsellem" <maurice.amsel...@systar.com>
>>>wrote:
>>>
>>>>There is a utility in pixel bender toolkit directory called
>>>>"sniffer_gpu.exe" that check the presence and version of OpenGL:
>>>>
>>>>Console output on my laptop is below:
>>>>
>>>>C:\Program Files (x86)\Adobe\Adobe Utilities - CS5\Pixel Bender
>>>>Toolkit
>>>>2>sniffer_gpu.exe
>>>>Device: 0058A9F4 has video RAM(MB): 512
>>>>Vendor string:    NVIDIA Corporation
>>>>Renderer string:  NVS 4200M/PCI/SSE2
>>>>Version string:   3.0.0
>>>>
>>>>OpenGL version as determined by Extensionator...
>>>>OpenGL Version 3.0
>>>>Has NPOT support: TRUE
>>>>Has Framebuffer Obeject Extension support: TRUE Completed shader test!
>>>>Return code: 7
>>>>
>>>>Maybe we could temporarily modify the build to run this utility and
>>>>show the output on the b.a.o vm.
>>>>
>>>>WDYT ?
>>>>
>>>>Maurice
>>>>
>>>>-----Message d'origine-----
>>>>De : Alex Harui [mailto:aha...@adobe.com] Envoyé : mardi 10 décembre
>>>>2013 18:15 À : dev@flex.apache.org Objet : Re: [Builds/Jenkins] Help
>>>>and advise needed
>>>>
>>>>I don't think we actually know the cause of the problem.  I am going
>>>>to continue to spend cycles to try to find out though.
>>>>
>>>>It would be nice to have an alternative to builds.a.o.  I'm not sure
>>>>if it will cost Om money to run a builds server.
>>>>
>>>>-Alex
>>>>
>>>>On 12/10/13 2:01 AM, "Maurice Amsellem" <maurice.amsel...@systar.com>
>>>>wrote:
>>>>
>>>>>I understand that.
>>>>>
>>>>>Actually, my "understanding" on this issue was that pixel bender
>>>>>compiler required some sort of hardware configuration (OpenGL,
>>>>>etc...) that were not present on the b.a.o. new Windows Jenkins
>>>>>slave node, so that's why the build was failing,  and the Apache
>>>>>Infra was reluctant to let us modify anything, or even access the VM
>>>>>ourselves.
>>>>>So that's why I was proposing a "software only" solution.
>>>>>
>>>>>Now, it seems from what Om is saying that we can set up and use our
>>>>>own Jenkins slave node VM.
>>>>>
>>>>>That, of course, is much preferable...
>>>>>
>>>>>Maurice
>>>>>
>>>>>-----Message d'origine-----
>>>>>De : Erik de Bruin [mailto:e...@ixsoftware.nl] Envoyé : mardi 10
>>>>>décembre 2013 10:44 À : dev@flex.apache.org Objet : Re:
>>>>>[Builds/Jenkins] Help and advise needed
>>>>>
>>>>>Maurice,
>>>>>
>>>>>Your help is very much appreciated!
>>>>>
>>>>>I put "legal" in quotes, the issue is not really one of the law,
>>>>>more of the rules. An Apache release is supposed to be 'source
>>>>>only', and we if we can produce needed binaries from source, we keep
>>>>>only the source, not the artefacts themselves in the repo.
>>>>>
>>>>>
>>>>>EdB
>>>>>
>>>>>
>>>>>
>>>>>On Tue, Dec 10, 2013 at 10:34 AM, Maurice Amsellem
>>>>><maurice.amsel...@systar.com> wrote:
>>>>>>>In addition to the various "legal" issues with binaries in the repo.
>>>>>> I understand it's not a good idea to have binaries in the repo, so
>>>>>>I won't insist.
>>>>>> But please can you explain what are the legal issues of having
>>>>>>binaries in the repo?  Is this because of Adobe, or ASF rules ?
>>>>>>
>>>>>> On a side note, I was just trying to help, with my limited
>>>>>> understanding and knowledge, and because the email thread was
>>>>>> titled "help and advise needed" ;-)
>>>>>>
>>>>>> Regards,
>>>>>>
>>>>>> Maurice
>>>>>>
>>>>>> -----Message d'origine-----
>>>>>> De : Erik de Bruin [mailto:e...@ixsoftware.nl] Envoyé : mardi 10
>>>>>> décembre 2013 09:12 À : dev@flex.apache.org Objet : Re:
>>>>>> [Builds/Jenkins] Help and advise needed
>>>>>>
>>>>>> In addition to the various "legal" issues with binaries in the
>>>>>>repo, we'd be masking the cause of this failure. In order to
>>>>>>prevent further deterioration of the build process, we need to
>>>>>>figure out what went wrong and fix it.
>>>>>>
>>>>>> EdB
>>>>>>
>>>>>> PS. Thanks for leaving the keyboard on the Mustella VM set to FR...
>>>>>> Took me while to figure out that I hadn't gone insane or if my
>>>>>> keyboard was broken ;-)
>>>>>>
>>>>>>
>>>>>>
>>>>>> On Tue, Dec 10, 2013 at 9:04 AM, Maurice Amsellem
>>>>>><maurice.amsel...@systar.com> wrote:
>>>>>>>> someone who does use the pbj's will grab the nightly and complain.
>>>>>>>
>>>>>>> I don't understand.
>>>>>>> Why would someone complain if the pbj's are in the nightly?
>>>>>>>
>>>>>>> [From the other emai]
>>>>>>>>Apache repos aren't supposed to contain compiled code.  The pbj
>>>>>>>>files were removed during the initial release audit.
>>>>>>>>I don't think a workaround can involve checking in the pbj files.
>>>>>>>>But we could borrow them from a prior release package temporarily.
>>>>>>>
>>>>>>>>So we could make the compilation conditional on a env parameter,
>>>>>>>>and set that in the Jenkins job accordingly?
>>>>>>>>Yes but ...
>>>>>>>
>>>>>>> Alex, the conversation is getting out synch, so I am not sure
>>>>>>>that I have understood what you said.
>>>>>>>
>>>>>>> So can we include the pbj in the repo, and have a parameter to
>>>>>>>conditionally compile the pbj ?
>>>>>>> - This parameter would be set by default to do the compilation
>>>>>>>(so that folks can recompile)
>>>>>>> - and turned off on the b.a.o vm, with pre-compiled pbj's.
>>>>>>>
>>>>>>>
>>>>>>> Maurice
>>>>>>>
>>>>>>
>>>>>>
>>>>>>
>>>>>> --
>>>>>> Ix Multimedia Software
>>>>>>
>>>>>> Jan Luykenstraat 27
>>>>>> 3521 VB Utrecht
>>>>>>
>>>>>> T. 06-51952295
>>>>>> I. www.ixsoftware.nl
>>>>>
>>>>>
>>>>>
>>>>>--
>>>>>Ix Multimedia Software
>>>>>
>>>>>Jan Luykenstraat 27
>>>>>3521 VB Utrecht
>>>>>
>>>>>T. 06-51952295
>>>>>I. www.ixsoftware.nl
>>>>
>>>
>>
>

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