if we can have multi-threaded workers for DG rendering, for example, if we can have 2 or 4 workers in DG rendering, we can split all the cells into multiple groups, and render them concurrently.
currently, the DG rendering has only one thread, which will process all the cells sequentially, one after the other... that causes the slow performance. -Jack -----Original Message----- From: Justin Mclean [mailto:jus...@classsoftware.com] Sent: Sunday, September 22, 2013 10:03 PM To: dev@flex.apache.org Subject: Re: Next release of Apache Flex Hi, > horrible bug on day light saving time handling for year 2006 and earlier That's likely to be a Flash Player bug not a BlazeDS one - at a guess. If you send "raw" dates about the FP can compensate for daylight savings time incorrectly, ie use the current daylight savings time not the correct dates from previous years. see: http://help.adobe.com/en_US/FlashPlatform/reference/actionscript/3/Date.html "However, the transition dates currently in effect are applied to dates in the past and the future, so the daylight saving time bias might calculate incorrectly for dates in the past when the locale had different transition dates." > also, one feature request, can we have multi-threaded support for datagrid rendering? There's no way that I can think of that AS workers could be used to improved DG rendering performance. Anyone have any suggestion on how this might be done? Thanks, Justin