But that will happen only on devices that you don't care about - as you
mentioned.  If no one is going to use your app in those unsupported dpis,
you dont need to worry about it.

Om


On Sun, Aug 18, 2013 at 10:39 AM, Lee Burrows
<subscripti...@leeburrows.com>wrote:

> Yes, but i dont want the bitmaps to scale - they'll look poor if scale
> isnt a power of 2 (eg: 320 scaled to 480).
>
>
> On 18/08/2013 18:24, Justin Mclean wrote:
>
>> Hi,
>>
>>  An app i am working on uses a lot of MultiDPIBitmapSource instances for
>>> (mainly) button icons, and i dont want to have to create new .pngs at
>>> 120/480(?)/640 scale - i'd rather stick to using 160/240/320 skins/assets
>>> to save myself a lot of work.
>>>
>> You don't need to create the extra bitmaps if you don't want to,
>> MultiDPIBitmapsSource will scale as required from the ones you have.
>>
>> Justin
>>
>
>
> --
> Lee Burrows
> ActionScripter
>
>

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