On Wed, 6 Dec 2017 22:38:12 +0400
Ilya Matveychikov <matvejchi...@gmail.com> wrote:

> > On Dec 6, 2017, at 10:12 PM, Stephen Hemminger <step...@networkplumber.org> 
> > wrote:
> > 
> > On Wed, 6 Dec 2017 18:02:21 +0400
> > Ilya Matveychikov <matvejchi...@gmail.com> wrote:
> >   
> >> Hello all,
> >> 
> >> 
> >> My question is about neighbor packet matching algorithm for TCP. Is it
> >> correct to expect that IP packets should have continuous ID enumeration
> >> (i.e. iph-next.id = iph-prev.id + 1)?  
> > 
> > 
> > No.
> >   
> >> ~~~
> >> lib/librte_gro/gro_tcp4.c:check_seq_option()
> >>    ...
> >>    /* check if the two packets are neighbors */
> >>    tcp_dl0 = pkt0->pkt_len - pkt0->l2_len - pkt0->l3_len - tcp_hl0;
> >>    if ((sent_seq == (item->sent_seq + tcp_dl0)) &&
> >>                    (ip_id == (item->ip_id + 1)))
> >>            /* append the new packet */
> >>            return 1;
> >>    else if (((sent_seq + tcp_dl) == item->sent_seq) &&
> >>                    ((ip_id + item->nb_merged) == item->ip_id))
> >>            /* pre-pend the new packet */
> >>            return -1;
> >>    else
> >>            return 0;
> >> ~~~
> >> 
> >> As per RFC791:
> >> 
> >>  Identification:  16 bits
> >> 
> >>    An identifying value assigned by the sender to aid in assembling the
> >>    fragments of a datagram.  
> > 
> > The IP header id is meaningless in most TCP sessions.
> > Good TCP implementations use PMTU discovery which sets the Don't Fragment 
> > bit.
> > With DF, the IP id is unused (since no fragmentation).
> > Many implementations just send 0 since generating unique IP id requires an
> > atomic operation which is potential bottleneck.  
> 
> So, is my question correct and the code is wrong?
> 

Yes. This code is wrong on several areas.
* The ip_id on TCP flows is irrelevant.
* packet should only be merged if TCP flags are the same.


The author should look at Linux net/ipv4/tcp_offload.c

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