> Added a new high-performance lock-free "pile", using the Stack API. > The pile behaves roughly like a stack, but is not strictly LIFO. > > The pile is optimized for pushing/popping bulks of objects, which > it does significantly faster than the lock-free stack. > > Pushing/popping a number of objects not divisible by the compile time > configurable bulk size is handled gracefully, but not as fast as > complete bulks. > > Performance examples, stack_pile_perf_autotest vs. stack_lf_autotest: > > On a single core, pushing/popping 1 or 8 objects is similar speed. > On a single core, pushing/popping 32 objects is 2x faster. > On a single core, pushing/popping 512 objects is 10x faster. > > On four cores, pushing/popping 1, 8 or 32 objects is slightly faster. > On four cores, pushing/popping 512 objects is 4x faster.
Acked-by: Konstantin Ananyev <[email protected]> The code itself looks ok to me, thought I still think it is worth to consider moving lf_pile (and lf_stack) DP implementation in .c, to avoid each rte_stack_pus/pop to inline all three of them. My speculation is that the perf diff for bulk enqueue/dequeue because of that would be negligible, while both are quite big for inlining them always (specially lf_pile). > Signed-off-by: Morten Brørup <[email protected]> > ---

