Does anyone here remember why the __rte_ring_enqueue/dequeue_elems_64/128() 
functions support unaligned object arrays, when the 
__rte_ring_enqueue/dequeue_elems_32() functions require 4 byte aligned object 
arrays?

I'm wondering if the compiler could do better with a simpler implementation 
than the manually implemented loop unrolls, and if the unalignment silliness 
would stand in the way.

Med venlig hilsen / Kind regards,
-Morten Brørup

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