The PIE code and other applications can benefit from having a
fast way to get a random floating point value. This new function
is equivalent to erand48_r in the standard library.

Signed-off-by: Stephen Hemminger <step...@networkplumber.org>
---
 app/test/test_rand_perf.c              |  7 +++++++
 doc/guides/rel_notes/release_22_07.rst |  5 +++++
 lib/eal/common/rte_random.c            | 21 +++++++++++++++++++++
 lib/eal/include/rte_random.h           | 17 +++++++++++++++++
 lib/eal/version.map                    |  1 +
 5 files changed, 51 insertions(+)

diff --git a/app/test/test_rand_perf.c b/app/test/test_rand_perf.c
index fe797ebfa1ca..f3602da5b2d4 100644
--- a/app/test/test_rand_perf.c
+++ b/app/test/test_rand_perf.c
@@ -20,6 +20,7 @@ static volatile uint64_t vsum;
 
 enum rand_type {
        rand_type_64,
+       rand_type_float,
        rand_type_bounded_best_case,
        rand_type_bounded_worst_case
 };
@@ -30,6 +31,8 @@ rand_type_desc(enum rand_type rand_type)
        switch (rand_type) {
        case rand_type_64:
                return "Full 64-bit [rte_rand()]";
+       case rand_type_float:
+               return "Floating point [rte_rand_float()]";
        case rand_type_bounded_best_case:
                return "Bounded average best-case [rte_rand_max()]";
        case rand_type_bounded_worst_case:
@@ -55,6 +58,9 @@ test_rand_perf_type(enum rand_type rand_type)
                case rand_type_64:
                        sum += rte_rand();
                        break;
+               case rand_type_float:
+                       sum += rte_rand_float() * UINT64_MAX;
+                       break;
                case rand_type_bounded_best_case:
                        sum += rte_rand_max(BEST_CASE_BOUND);
                        break;
@@ -83,6 +89,7 @@ test_rand_perf(void)
        printf("Pseudo-random number generation latencies:\n");
 
        test_rand_perf_type(rand_type_64);
+       test_rand_perf_type(rand_type_float);
        test_rand_perf_type(rand_type_bounded_best_case);
        test_rand_perf_type(rand_type_bounded_worst_case);
 
diff --git a/doc/guides/rel_notes/release_22_07.rst 
b/doc/guides/rel_notes/release_22_07.rst
index e49cacecefd4..128d4fca85b3 100644
--- a/doc/guides/rel_notes/release_22_07.rst
+++ b/doc/guides/rel_notes/release_22_07.rst
@@ -104,6 +104,11 @@ New Features
   * ``RTE_EVENT_QUEUE_ATTR_WEIGHT``
   * ``RTE_EVENT_QUEUE_ATTR_AFFINITY``
 
+* ** Added function get random floating point number.**
+
+  Added the function ``rte_rand_float()`` to provide a pseudo-random
+  floating point number.
+
 
 Removed Items
 -------------
diff --git a/lib/eal/common/rte_random.c b/lib/eal/common/rte_random.c
index 4535cc980cec..024c3c41dc16 100644
--- a/lib/eal/common/rte_random.c
+++ b/lib/eal/common/rte_random.c
@@ -6,6 +6,7 @@
 #include <x86intrin.h>
 #endif
 #include <unistd.h>
+#include <ieee754.h>
 
 #include <rte_branch_prediction.h>
 #include <rte_cycles.h>
@@ -173,6 +174,26 @@ rte_rand_max(uint64_t upper_bound)
        return res;
 }
 
+double
+rte_rand_float(void)
+{
+       struct rte_rand_state *state = __rte_rand_get_state();
+       union ieee754_double u = {
+               .ieee = {
+                       .negative = 0,
+                       .exponent = IEEE754_DOUBLE_BIAS,
+               },
+       };
+       uint64_t val;
+
+       /* Take 64 bit random value and put it into the mantissa */
+       val = __rte_rand_lfsr258(state);
+       u.ieee.mantissa0 = val >> 32;   /* only 20 bits used */
+       u.ieee.mantissa1 = (uint32_t)val;
+
+       return u.d - 1.0;
+}
+
 static uint64_t
 __rte_random_initial_seed(void)
 {
diff --git a/lib/eal/include/rte_random.h b/lib/eal/include/rte_random.h
index 29f5f1325a30..553beb2d9c6f 100644
--- a/lib/eal/include/rte_random.h
+++ b/lib/eal/include/rte_random.h
@@ -65,6 +65,23 @@ rte_rand(void);
 uint64_t
 rte_rand_max(uint64_t upper_bound);
 
+/**
+ * @warning
+ * @b EXPERIMENTAL: this API may change without prior notice
+ *
+ * Generates a pseudo-random floating point number.
+ *
+ * This function returns a nonnegative double-precison floating random
+ * number uniformly distributed over the interval [0.0, 1.0).
+ *
+ * If called from lcore threads, this function is thread-safe.
+ *
+ * @return
+ *   A pseudo-random value between 0 and 1.0.
+ */
+__rte_experimental
+double rte_rand_float(void);
+
 #ifdef __cplusplus
 }
 #endif
diff --git a/lib/eal/version.map b/lib/eal/version.map
index d49e30bd042f..861906af2999 100644
--- a/lib/eal/version.map
+++ b/lib/eal/version.map
@@ -422,6 +422,7 @@ EXPERIMENTAL {
        rte_intr_type_set;
 
        # added in 22.07
+        rte_rand_float;
        rte_thread_get_affinity_by_id;
        rte_thread_self;
        rte_thread_set_affinity_by_id;
-- 
2.35.1

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