23/05/2022 08:07, Morten Brørup: > > + uint8_t lwm; > > Why percentage, why not 1/128th, or 1/16th? 2^N seems more logical, and I > wonder if such high granularity is really necessary. Just a thought, it's not > important.
I think percentage is the easiest to understand and to share with other teams in design documents. > If you stick with percentage, it only needs 7 bits, and you can make the > remaining one bit reserved. > > Also, please add here that 0 means disable. Good idea.