2021-12-10 14:53 (UTC+0000), Bruce Richardson: [...] Acked-by: Dmitry Kozlyuk <dmitry.kozl...@gmail.com> with one typo below and some considerations for the future in the bottom.
> +Defines to Avoid Conditional Compilation > +~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ > + > +In many cases in DPDK, one wants to optionally compile code based on the > target platform, > +or runtime environment. "Compile" -> "run", that's the point to use conditionals instead of macros. > +While this can be done using the conditional compilation directives, > +e.g. ``#ifdef RTE_EXEC_ENV_LINUX``, present in DPDK for many releases, > +this can also be done in many cases using regular ``if`` statements and the > following defines: > + > +* ``RTE_ENV_FREEBSD``, ``RTE_ENV_LINUX``, ``RTE_ENV_WINDOWS`` - these define > ids for each operating system environment. > +* ``RTE_EXEC_ENV`` - this defines the id of the current environment, i.e. > one of the items in list above. > +* ``RTE_EXEC_ENV_IS_FREEBSD``, ``RTE_EXEC_ENV_IS_LINUX``, > ``RTE_EXEC_ENV_IS_WINDOWS`` - 0/1 values indicating if the current > environment is that specified, > + shortcuts for checking e.g. ``RTE_EXEC_ENV == RTE_ENV_WINDOWS`` [...] I wonder whether #if RTE_EXEC_ENV_IS_xxx should be preferred over #ifdef RTE_EXEC_ENV_xxx, so that all checks use the same symbol (and then remove old macros one day). Since C conditionals are preferred over #ifdef, I suggest to give pointers when to use one or another mechanism: If a code fragment can compile on all platforms, but cannot run on some due to lack of support, branch on constants. If a code fragment cannot compile on all platforms (e.g. use of OS-specific headers or macros), but constitutes only a small fraction of the file, use conditional compilation. If a group of functions implement an interface in an OS- or platform-specific way, create a file for each of the supported environments and plug an appropriate file from ``meson.build``.