2015-07-28 18:33, Vladimir Medvedkin: > 2015-07-28 16:47 GMT+03:00 Thomas Monjalon <thomas.monjalon at 6wind.com>: > > 2015-07-28 09:06, Vladimir Medvedkin: > > Please explain how it was broken and how you fixed it. > > It would be interesting to know which part is __SSE3__ and __SSE__. > > > As mentioned in http://dpdk.org/ml/archives/dev/2015-July/022020.html > compilation fails on non x86 architectures( in that case it was tile). So I > add for optimized code, which uses SSE3 intrinsics, non optimized general > version.
I know. I was requesting an updated commit with explanations: build is broken because... x86 version uses SSE3... Some code is enclosed with __SSE__, not __SSE3__ because... What happens if it is built with SSE3 support but run on a CPU without such support? Please check how it is done for ACL. > > > +#ifdef __SSE3__ > > > +#include <rte_vect.h> > > > +#endif /* __SSE3__ */ > > > > Comments after short ifdef block are not needed. > > > Should I delete it? Yes please. > > > +#ifndef XMM_SIZE > > > +#define XMM_SIZE 16 > > > > Why is it needed? > > > because there is no defines for XMM_SIZE on non X86 architectures Why XMM_SIZE is needed on non x86 arch?