> -----Original Message----- > From: Zoltan Kiss [mailto:zoltan.kiss at linaro.org] > Sent: Wednesday, July 22, 2015 2:20 PM > To: Richardson, Bruce > Cc: dev at dpdk.org > Subject: Re: [dpdk-dev] [PATCH v2] ixgbe: fix check for split packets > > > > On 22/07/15 10:59, Bruce Richardson wrote: > > On Wed, Jul 22, 2015 at 10:47:34AM +0100, Zoltan Kiss wrote: > >> Hi, > >> > >> And what happens if someone changes RTE_IXGBE_VPMD_RX_BURST to > >> something else than 32? I guess this bug were introduced when someone > >> raised it from > >> 16 to 32 > > > > Actually, no, this bug is purely due to me getting my maths wrong when > > I wrote this function. The vector PMD has always worked in bursts of > > 32 at a time. > > > >> I think you are better off with a for loop which uses this value. Or > >> at least make a comment around RTE_IXGBE_VPMD_RX_BURST that if you > >> change that value this check should be modified as well. > > > > The vector PMD always works off a fixed 32 burst size. Any change to > > that will lead to many changes in the code, so I don't believe a loop is > necessary. > > Ok, then I suggest to make a comment around RTE_IXGBE_VPMD_RX_BURST that > changing it needs a lot of other changes in the code elsewhere, e.g in > this split_flags check. > Btw. vPMD was a bit misleading abbreviation for me, it took me a while > until I realized 'v' stands for 'vector', not 'virtualization' as in most > cases nowadays.
Good idea. I'll try to submit a patch to add a comment if I get the chance - otherwise feel free to do so yourself. As for the naming, yes, I suppose it can be confusing. :-) We possibly need to start calling these pieces of code SSE or AVX rather than just vector, since for some we may end up with multiple vector versions. /Bruce > > > > > Regards, > > /Bruce > > > >> > >> Regards, > >> > >> Zoltan > >> > >> On 22/07/15 10:13, Bruce Richardson wrote: > >>> The check for split packets to be reassembled in the vector ixgbe > >>> PMD was incorrectly only checking the first 16 elements of the array > >>> instead of all 32. This is fixed by changing the uint32_t values to > >>> be uint64_t instead. > >>> > >>> Fixes: cf4b4708a88a ("ixgbe: improve slow-path perf with vector > >>> scattered Rx") > >>> > >>> Reported-by: Zoltan Kiss <zoltan.kiss at linaro.org> > >>> Signed-off-by: Bruce Richardson <bruce.richardson at intel.com> > >>> > >>> --- > >>> V2: Rename variable from split_fl32 to split_fl64 to match type > change. > >>> --- > >>> drivers/net/ixgbe/ixgbe_rxtx_vec.c | 6 +++--- > >>> 1 file changed, 3 insertions(+), 3 deletions(-) > >>> > >>> diff --git a/drivers/net/ixgbe/ixgbe_rxtx_vec.c > >>> b/drivers/net/ixgbe/ixgbe_rxtx_vec.c > >>> index d3ac74a..f2052c6 100644 > >>> --- a/drivers/net/ixgbe/ixgbe_rxtx_vec.c > >>> +++ b/drivers/net/ixgbe/ixgbe_rxtx_vec.c > >>> @@ -549,10 +549,10 @@ ixgbe_recv_scattered_pkts_vec(void *rx_queue, > struct rte_mbuf **rx_pkts, > >>> return 0; > >>> > >>> /* happy day case, full burst + no packets to be joined */ > >>> - const uint32_t *split_fl32 = (uint32_t *)split_flags; > >>> + const uint64_t *split_fl64 = (uint64_t *)split_flags; > >>> if (rxq->pkt_first_seg == NULL && > >>> - split_fl32[0] == 0 && split_fl32[1] == 0 && > >>> - split_fl32[2] == 0 && split_fl32[3] == 0) > >>> + split_fl64[0] == 0 && split_fl64[1] == 0 && > >>> + split_fl64[2] == 0 && split_fl64[3] == 0) > >>> return nb_bufs; > >>> > >>> /* reassemble any packets that need reassembly*/ > >>>