Hi Matt, > 2. Yes, the LinecastPoint3D object that you get from linecasting contains the intersection point as well as the surface normal at the point of intersection.
thanks - that did the job and I could do the whole refactoring, but the tests fail. We used the PolyHedronsSet to model non-convex regions and that worked well. Now the "indexedConvexPolygons" is strict and forbids that (walk your talk :) ). Is there a way to handle non-convex regions ? Regards, Sven --------------------------------------------------------------------- To unsubscribe, e-mail: dev-unsubscr...@commons.apache.org For additional commands, e-mail: dev-h...@commons.apache.org