Raja, A nice way out would be to have more people knowing about coding and git. I have no idea from where you got this non-sense approach, but I would say it can be compared with the previous git flow the community had: not tests; no PRs; no review.
@Ramanath: you, and many others, should have pitched in when the code was merged, months ago, and when effort to help testing was requested. To sum it up: it’s easy to sit-down and wait for other people to work on features/test/fixes. Cheers, Wilder > On 24 Sep 2015, at 14:33, Sebastien Goasguen <run...@gmail.com> wrote: > > >> On Sep 24, 2015, at 2:00 PM, Ramanath Katru <ramanath.ka...@citrix.com> >> wrote: >> >> My vote is for the approach no.1 - to backout completely. Most of VR >> functionalities are broken and are in a mess to say the least. It definitely >> will take some time and effort from several folks to get it to a stable >> state. >> > > So which VR changes are we talking about. If it was merged it should mean > that tests passed and it worked at least in a controlled environment. > >> Ram Katru >> >> >> -----Original Message----- >> From: Raja Pullela [mailto:raja.pull...@citrix.com] >> Sent: Thursday, September 24, 2015 2:06 PM >> To: dev@cloudstack.apache.org >> Subject: VR refactoring, concerns and a way out ? >> >> Hi, >> >> >> >> I understand a concern on the VR changes was raised earlier. My apologies >> to restart this thread again. >> >> >> >> However, my last conversation with Jayapal, who has fixed/have been fixing >> lot of VR issues, about the VR issues and he is pretty concerned about the >> refactoring that has happened. I have had the same concern for sometime now >> (VR issues have been on the list of issues to be looked into for at least >> 4+ weeks) and wanted to see a good solution for this- with VR being very >> fundamental to the system. >> >> >> >> Couple of solutions/proposals – >> >> 1) Back out the VR changes – Pros: VR has been stable for some time and >> it is working well. >> >> 2) Continue to fix/stability VR changes - Concerns: is the unknowns, >> what we will find out and how long this will take to stabilize the VR >> functionality. >> >> >> >> Please chime in if you have any thoughts or concerns around this, >> >> >> >> best, >> >> Raja >