All,

I would prefer a better release an wait for it then to have to deal with 
multiple updates because of issues, just my $.02..

Sean

On May 21, 2013, at 7:00 PM, Chiradeep Vittal <chiradeep.vit...@citrix.com> 
wrote:

> But the longer we hold the window open for folks to raise defects, the
> longer it will take to release. Why can't we enforce our own timelines and
> say "this is it". Any release will have blockers for a subset of users. It
> seems to me that we are inefficient in estimating the harm from a
> 'blocker' defect -- I.e., the defect is assumed to affect 100% of the
> users and therefore blocks the release. There's always 4.1.1
> 
> 
> On 5/21/13 2:20 PM, "David Nalley" <da...@gnsa.us> wrote:
> 
>> On Tue, May 21, 2013 at 4:18 PM, Chip Childers
>> <chip.child...@sungard.com> wrote:
>>> On Tue, May 21, 2013 at 12:34:45AM +0000, Chiradeep Vittal wrote:
>>>> I don't see limited interest. It seems that bugs are trickling in every
>>>> day and they are being taken up as they come in. Is there any blocker
>>>> without any action for more than a few days? The only one I can see
>>>> CLOUDSTACK-2463.
>>> 
>>> Chiradeep,
>>> 
>>> My response to Animesh was flippant and not overly helpful. You are
>>> correct that things are being addressed.  My point was more that the
>>> community in general seems to have moved on from 4.1, yet we have not
>>> released it yet.  Bugs that have come up are taking several requests for
>>> attention, and once there is a reply it's frequently taking several
>>> requests
>>> to get follow ups.  This is a volunteer project, so that alone isn't the
>>> issue.  I raise the question about what to do about 4.1 in the interest
>>> of asking the rest of the community if you have, indeed, moved on and
>>> want to focus on 4.2 instead.
>>> 
>>> Others,
>>> 
>>> I'm frankly surprised at how few people have responded to this thread,
>>> given the volume of commit / merge / jira activity going on for new
>>> features.
>>> Obviously there is lots of effort going into new feature dev, so it's
>>> not at
>>> all like we have stopped paying attention to the project as a community
>>> (far from it).
>>> 
>>> As for the current state of consensus around my questions:
>>> 
>>> * Animesh indicated a desire to keep moving on both fronts.
>>> * Prasanna indicated his concern that changes in master are being missed
>>>  by people looking at 4.1.
>>> * John indicated his concern about the priority conflict WRT stabilizing
>>>  4.2 and 4.1 concurrently.
>>> * Chiradeep - I know you replied to this thread (obviously), but I'm not
>>>  sure if I saw an answer to the questions I raised (although you make a
>>>  fair point, which I address above).
>>> 
>>> I'm looking for more feedback one way or the other here.
>>> 
>>> -chip
>> 
>> 
>> So here's my thoughts - and I apologize if this seems like a rant.
>> 
>> The goal of the project is to release code. It's the cornerstone of
>> much of what we do. We've done a very good job in my opinion of making
>> CloudStack consumable by people who are comfortable hacking on the
>> source code. We have a number of people running versions of CloudStack
>> that have never been released yet, and doing so pretty confidently.
>> Most of our target audience is either not comfortable doing that, or
>> not comfortable running something in production that hasn't been
>> blessed as a release, and doesn't have a known upgrade path.
>> 
>> While it's not just the goal and purpose of the project to release
>> code - it's also vital to the health and growth of our user community.
>> Regular, timely releases are important. The 50,000 foot view of things
>> is that there is apathy about the 4.1 release. Lots of activity is
>> happening around feature development, but not a lot of care (even in
>> form of opinions in these threads) given to some of the 4.1 blocker
>> issues.
>> 
>> Performing a release is how we show the world how awesome we are, and
>> how awesome our software is. Writing the software, developing cool new
>> features and never pushing it out the door is a waste - virtually no
>> one but us will see it. The equivalent of getting dressed up for a
>> night on the town, but never leaving the house. In short it isn't done
>> until there is a release, and seeing large features being developed
>> and landing while bugs that block a release take a lot of coaxing to
>> get fixed gives a bad impression.
>> 
>> --David
> 

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