Our Universal Mac builds are a frequent headache for build system work,
being a special snowflake in many ways. They also use twice as much
machine time as other builds, since they do a separate build for each
architecture. I think it's time to make a plan to retire them and ship
single-architecture 64-bit only builds.

As far as I know, there are two main blockers here:
1) Users with 32-bit Apple hardware that can't install a 64-bit OS will
become unsupported. I don't have data on how many users this is, but I
suspect we can determine this from Telemetry. It's my understanding that
the last 32-bit only Apple hardware that was sold was in late 2006, so
it's nearly 9 years old at this point.
2) Currently watching Netflix in Firefox on OS X requires the
Silverlight plugin, which is 32-bit only, so we need to ship a universal
build for this to work. I believe that we are planning to ship an EME
CDM that will work with Netflix in the near future, so this should make
this a non-issue.

For comparison, Chrome dropped support for 32-bit OS X late last year in
Chrome 39[1]. If we have a plan to support Netflix without Silverlight,
and we are OK with unsupporting however many users are stuck on 32-bit
only Apple hardware, I think we should make a plan to switch our
official builds to 64-bit only. Does anyone have any concerns I've
missed?

-Ted

1.
http://www.computerworld.com/article/2849225/chrome-for-os-x-turns-64-bit-forsakes-early-intel-macs.html
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