On 5/6/14, 12:25 PM, Benoit Jacob wrote:
To what extent does what I wrote in my previous email, regarding
interactions between different extensions, answer your question?

I'm not sure it answers it at all.

With the example approach you suggested above, one would have to specify
extensions separately and for each of them, their possible interactions
with other extensions.

Why?  This is the part I don't get.

The approach I suggest is that a UA is allowed to expose the new methods on the return value of getContext("webgl"), but only if it exposes all of them. In other words, it's functionally equivalent to the WebGL2 spec, except the way you get a context continues to be getContext("webgl") (which is the part that Anne was concerned about, afaict).

-Boris
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