Is there a separate bug for the nvidia issue?  This bug is starting to
lose focus - the nvidia issue is separate from the initial problem that
the X server is not sending the most useful data to Unity.

I can fix the nvidia issue - that's a simple bug in the X server - but
it's still not entirely clear what the most useful data to base these
thresholding decisions on *is*.

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https://bugs.launchpad.net/bugs/923749

Title:
  New "push mouse offscreen" feature really difficult to get

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