The current released version of 0.75 in Unstable should be having no
problems logging into Yahoo Messenger accounts... I've been using it
since it was released without a problem...

        Regards,
        Jeremy

On Sat, Jan 17, 2004 at 08:07:26PM +0200, Micha Feigin wrote:
> On Sat, Jan 17, 2004 at 10:53:48AM -0600, Kent West wrote:
> > Micha Feigin wrote:
> > 
> > >I just tried connecting with gaim to a yahoo messenger account for the
> > >first time and I can't get it working.
> > >as far as I can tell I have a profile (I have a yahoo email and it
> > >seems to me that I activated the messenger profile).
> > >When I try to connect I get the error that the user has been
> > >disconnected with an error "unable to read"
> > >Any ideas?
> > >
> > >
> > > 
> > >
> > You don't say what version of Debian/gaim you're using; I know that 
> > Yahoo tends to do things behind the scenes that often breaks gaim until 
> > the gaim developers work around the issue. I've seen this error when 
> > that happens; then I wait a few days/weeks, apt-get upgrade and get a 
> > new version of gaim, and then gaim starts working again. (I'm running sid.)
> > 
>  
> I am using unstable.
> 
> > gaim was working just fine for me about a week ago, but now it won't 
> > connect; this time the error is different than I've ever seen before; it 
> > says "incorrect password". So I logged into the web browser-based 
> > version, and logged in just fine with my username/password, so I assume 
> > Yahoo has done something new to break third-party IM clients such as gaim.
> > 
> > You might try the web-based version (via my.yahoo.com), or you can 
> > download/install Yahoo's client for Linux (ymessenger - works fine; I 
> > like gaim slightly better, and I prefer it over ymessenger because it's 
> > open source), or perhaps try another 3rd party client, or download the 
> > newest gaim source and compile it yourself and hope the problem is fixed 
> > in there (or do your own reverse-engineering and fix it).
> > 
> > Sorry I didn't have a quick fix for gaim for you.
> > 
> 
> Thanx, it was more a question of whether its me missing something basic
> or gaim being faulty.
> 
> > -- 
> > Kent
> > 
> > 
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> 
> 
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