On May 19, 12:40 pm, "Dmitryi & Elf" <[EMAIL PROTECTED]> wrote: > Actually the problem is more straightforward. Quake locks key input when > [Control] is pressed. That key is bound to fire, so until the fire action > is released, the game won't recognise any new keypresses. Looks like > scancodes get modified with [Control], and the game can't recognise them > as valid bindings. > > A different key bound to +attack fixes it, but still, this is a bug in the > three Quake ports installed.
Uhm...in my case I don't think it's the same issue. For some reason I can't strafe backwards; this is, the combination of backpedal+strafe works, but it doesn't get any more input, so I can't jump. I thought it was a limitation of my keyboard... -- To UNSUBSCRIBE, email to [EMAIL PROTECTED] with a subject of "unsubscribe". Trouble? Contact [EMAIL PROTECTED]