Dnia 07/11/07 23:19,Rob Bochan napisaĆ:
On Wednesday 07 November 2007 06:16:13 pm MRH wrote:
I don't play games much, but sometimes it'd be nice to be able to.
I have a problem with Diablo II Lord of Destruction (expansion pack)
game. It works fine in DirectDraw 2D mode but is not so 'shiny', it
looks much better in Direct3D. When I set it up to run in 3D HAL mode it
starts OK, but then after intro the whole screen goes white. When it's
run in window I can quit but if it's full screen mode nautilus hangs and
my desktop is all blank - have to manually delete metacity saved session
files. Moreover, in windowed run it seems to be changing the whole
colour palette - all windows colours are very pale.
I use Debian Sid on AMD64, nvidia drivers (proprietary - to get 3D
working), Gnome.
I looked at winehq, but the game is described as working. Any hints?
Not sure if it helps, but on exit it returns the following errors (cut
to the relevant part I think):
...
fixme:x11drv:X11DRV_desktop_SetCurrentMode Cannot change screen BPP from
32 to 16
...
That line sounds like where the problem lies. You might consider running in 16
bit color as opposed to 32 bit.
...Rob
This is what I thought, but what should I change? Something in Wine
config or XOrg? I tried to change xorg.conf
DefaultDepth 16
in Screen section, but it didn't help. Well, I don't understand where it
takes the 32 bit value from, while it's 24 by default...
Michal
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