On Wednesday 07 November 2007 06:16:13 pm MRH wrote: > I don't play games much, but sometimes it'd be nice to be able to. > I have a problem with Diablo II Lord of Destruction (expansion pack) > game. It works fine in DirectDraw 2D mode but is not so 'shiny', it > looks much better in Direct3D. When I set it up to run in 3D HAL mode it > starts OK, but then after intro the whole screen goes white. When it's > run in window I can quit but if it's full screen mode nautilus hangs and > my desktop is all blank - have to manually delete metacity saved session > files. Moreover, in windowed run it seems to be changing the whole > colour palette - all windows colours are very pale. > > I use Debian Sid on AMD64, nvidia drivers (proprietary - to get 3D > working), Gnome. > I looked at winehq, but the game is described as working. Any hints? > > Not sure if it helps, but on exit it returns the following errors (cut > to the relevant part I think): >... > fixme:x11drv:X11DRV_desktop_SetCurrentMode Cannot change screen BPP from > 32 to 16 > ...
That line sounds like where the problem lies. You might consider running in 16 bit color as opposed to 32 bit. ...Rob -- Some people type so fast that they forget to include -- To UNSUBSCRIBE, email to [EMAIL PROTECTED] with a subject of "unsubscribe". Trouble? Contact [EMAIL PROTECTED]