On Fri September 29 2006 02:08 pm, Sven Arvidsson wrote:
> On Fri, 2006-09-29 at 11:04 -0700, Alan Ianson wrote:
> > I am trying to get sound working with quake 3 / doom 3 / RTCW from
> > idsoftware. I don't have a sound card in this box. I just use whatever it
> > is on the MB and it has always worked well enough to make me happy.
> >
> >
> > It looks like I am going to have to get a sound card to get sound working
> > with these games. Anyone have these games working, can you tell me what
> > king of sound card you use and if you are happy with it?
>
> Isn't there any useful error messages if you start these games from a
> terminal?

There is no error that I can see and nothing logged (unless I didn't see it 
yet). The games do run fine "n" dandy (except RTCW) but there is no sound.

> You might want to try ioquake3, this is the free version build from id
> software's GPL code. Among other things are these sound related
> features:
>
>         * OpenAL is now used for sound. Surround sound supported.
>         * SDL being used for input, OpenGL context management, and sound.
>
> If you can get sound in SDL apps now, I would guess it would work with
> ioquake3 too. http://www.icculus.org/quake3/

UT/2K3/2K4 use SDL and run fine and sound works.

> There is a link to some Debian packages here:
> http://bugs.debian.org/cgi-bin/bugreport.cgi?bug=337937

Thanks for the links, looks promising. I'll check into that.


-- 
To UNSUBSCRIBE, email to [EMAIL PROTECTED] 
with a subject of "unsubscribe". Trouble? Contact [EMAIL PROTECTED]

Reply via email to