On Fri September 29 2006 02:08 pm, Sven Arvidsson wrote: > On Fri, 2006-09-29 at 11:04 -0700, Alan Ianson wrote: > > I am trying to get sound working with quake 3 / doom 3 / RTCW from > > idsoftware. I don't have a sound card in this box. I just use whatever it > > is on the MB and it has always worked well enough to make me happy. > > > > > > It looks like I am going to have to get a sound card to get sound working > > with these games. Anyone have these games working, can you tell me what > > king of sound card you use and if you are happy with it? > > Isn't there any useful error messages if you start these games from a > terminal?
There is no error that I can see and nothing logged (unless I didn't see it yet). The games do run fine "n" dandy (except RTCW) but there is no sound. > You might want to try ioquake3, this is the free version build from id > software's GPL code. Among other things are these sound related > features: > > * OpenAL is now used for sound. Surround sound supported. > * SDL being used for input, OpenGL context management, and sound. > > If you can get sound in SDL apps now, I would guess it would work with > ioquake3 too. http://www.icculus.org/quake3/ UT/2K3/2K4 use SDL and run fine and sound works. > There is a link to some Debian packages here: > http://bugs.debian.org/cgi-bin/bugreport.cgi?bug=337937 Thanks for the links, looks promising. I'll check into that. -- To UNSUBSCRIBE, email to [EMAIL PROTECTED] with a subject of "unsubscribe". Trouble? Contact [EMAIL PROTECTED]