In my setup, I had DRI working, and everything was fine with phase2ver30. I shutdown X (gdm actually, which took X with it) then did a dist-upgrade (which grabbed the offical Xf4 debs). When it was done downloading and installing, I just started up gdm again, and DRI was broken (X says it finds a 3Dfx Avenger, but it needs a Voodoo3 [which I have]).
-- Burton Windle [EMAIL PROTECTED] Linux: the "grim reaper of innocent orphaned children." from /usr/src/linux/init/main.c:1384 On Mon, 6 Nov 2000, Colin Watson wrote: > Date: Mon, 06 Nov 2000 16:48:33 +0000 > From: Colin Watson <[EMAIL PROTECTED]> > To: debian-user@lists.debian.org > Subject: Re: DRI diff in phase2v30 and offical? > Resent-Date: Mon, 6 Nov 2000 08:46:36 -0800 > Resent-From: debian-user@lists.debian.org > > Erik Steffl <[EMAIL PROTECTED]> wrote: > > yes, I am in similar situation, the DRI does not work (X 4.0.1, voodoo > >3), the rest seems to work OK (I didn't do much testing). > > > > what's the reason? is it just a minor thing that's going to be fixed > >soon or is it missing or? > > > > card is recognized: > > > >(II) TDFX: Driver for 3dfx Banshee/Voodoo3 chipsets: 3dfx Banshee, > > 3dfx Voodoo3, 3dfx Voodoo5 > > > > however: > > > >(EE) TDFX(0): DRI requires Voodoo3 or later, disabling DRI. > > You aren't running in 24-bit colour depth, are you? I had the same > problem until I noticed in http://dri.sourceforge.net/DRIuserguide.html > that 3D acceleration for the Voodoo3 is only supported in 16-bit mode. > > Anybody know how to convince GL to use full-screen mode, though? The old > 'export MESA_GLX_FX=fullscreen' doesn't work any more; maybe I just need > to recompile things against the new libGL ... > >