Erik Steffl <[EMAIL PROTECTED]> wrote: > yes, I am in similar situation, the DRI does not work (X 4.0.1, voodoo >3), the rest seems to work OK (I didn't do much testing). > > what's the reason? is it just a minor thing that's going to be fixed >soon or is it missing or? > > card is recognized: > >(II) TDFX: Driver for 3dfx Banshee/Voodoo3 chipsets: 3dfx Banshee, > 3dfx Voodoo3, 3dfx Voodoo5 > > however: > >(EE) TDFX(0): DRI requires Voodoo3 or later, disabling DRI.
You aren't running in 24-bit colour depth, are you? I had the same problem until I noticed in http://dri.sourceforge.net/DRIuserguide.html that 3D acceleration for the Voodoo3 is only supported in 16-bit mode. Anybody know how to convince GL to use full-screen mode, though? The old 'export MESA_GLX_FX=fullscreen' doesn't work any more; maybe I just need to recompile things against the new libGL ... -- Colin Watson [EMAIL PROTECTED]