On Mon, Oct 26, 2015 at 8:10 PM, Emilio Pozuelo Monfort <po...@debian.org> wrote:
> On 26/10/15 18:30, Scott Howard wrote: > > On Mon, Oct 26, 2015 at 5:12 AM, Emilio Pozuelo Monfort > > <po...@debian.org> wrote: > >> On 25/10/15 02:27, Scott Howard wrote: > >>> Package: release.debian.org > >>> Severity: normal > >>> User: release.debian....@packages.debian.org > >>> Usertags: binnmu > >>> > >>> nmu openmw_0.36.1-1 . ANY . unstable . -m "rebuild against new > libbullet" > >>> > >>> The maintainer (Bret Curtis) is busy but asked me to request this > binNMU > >>> > >>> Game crashes because it was compiled against an old libbullet. More > info: > >>> https://bugs.debian.org/cgi-bin/bugreport.cgi?bug=801914 > >>> https://forum.openmw.org/viewtopic.php?f=2&t=3053 > >> > >> Sounds like you need a library transition. > >> > >> Emilio > > > > Yes, but the discussion on the libbullet transition went another way: > > https://bugs.debian.org/cgi-bin/bugreport.cgi?bug=790988#35 > > As you can see in that bug report, there already was a bullet transition > for the > GCC 5 / libstdc++6 breaks. > > The problem is that openmw 0.36.1-1+b2 was built against bullet > 2.83.5+dfsg-2, > but upgrading bullet to 2.83.6+dfsg-1 breaks openmw. That means bullet > broke the > ABI and needs a transition. > > Cheers, > Emilio > As of today: openmw: flagged for removal in 7.6 days is there any way to prevent it's removal and having to go through the whole ITP again? Is there anything being done about bullet? Cheers, Bret