> >> That is you should have at least 2 buffers so you can asynchronously >> DMA a frame while decoding the next frame. It makes only sense to busy >> loop on the DMA if you are decoding faster than what you display. If this >> is not the case, then you are just throwing CPU cycles by the window. >> >> The whole point of DMA is for the CPU to do something else while the >> ATI chip is doing the transfer. > >The problem is that the XVideo extension is very simple (it was >basically designed to display single images with colorspace conversion >and scaling, nothing more), so if this scheme is possible at all with >it, the app will have to do the hard work.
Doesn't xv support double buffer ? >Things are probably better with XvMC. -- To UNSUBSCRIBE, email to [EMAIL PROTECTED] with a subject of "unsubscribe". Trouble? Contact [EMAIL PROTECTED]