Michelle Konzack wrote: > Am 2007-03-11 12:14:09, schrieb Francesco Poli: >> On Sun, 11 Mar 2007 15:01:30 +1100 Ben Finney wrote: >>> Even the GPL >>> terms could be used, so long as it's clear what "the preferred form of >>> the work for making modifications to it" means for that work. >> Agreed, with the addition that, IMHO, "the preferred form of the work >> for making modifications to it" is always well-defined (even though >> sometimes it may be non-trivial to determine). >> Hence, I would recommend the GNU GPL (v2) whenever one wants a copyleft. > > I personaly consider "mp3/mp4" and "ogg" (vorbis, theora, ...) NOT > as "the preferred form of the work for making modifications to it". > > I asume, that there are nore then one person on the list aggree with me. > > So whats the prefered form of source. > > For "mp3" and "ogg-vorbis" it can be "wav", "flac" or "shn" but what > about videos?
Lossless and lossy compression format don't mean anything on preferred form for modification. Some recorders do record mp3/ogg directly. And some audio editors do edit mp3/ogg directly. And many of the authors of the audio works don't know the difference between mp3 and wav and flac. By ears, there's no difference between mp3 and wav, thus they may create mp3 directly, or convert the wav to mp3 like put something into zip file and then delete the useless wav. So, for creative works, the source is hard to be defined by format. Not like programs, we can easily know what is machine code and what is high level language code in most situations. We can only ask the author of the creative works to release their work honestly because in most situation we can't distinguish the source and binary if the author is lying. If the last format he has is wav, then he should release wav. If the last format he has is mp3, then mp3. The same thing also happens on images, like xcf/psd or png/jpg/gif or whatever. But the author should release the true source he really has. To require the author to use some listed formats for image source or audio source is impracticable. And if we define ogg/mp3 is not source, the games which have ogg/mp3 as data but cannot provide wav (may be deleted by the author by nature) will be non-free due to DFSG#2. Regards, Ying-Chun Liu -- PaulLiu(Ying-Chun Liu) E-mail address: [EMAIL PROTECTED]
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