> the road. The best way to accomplish such a goal is to start off using > the GPL, assign copyright to the FSF (and sign the paperwork), and > accept patches only when the contributor is also willing to sign the > paperwork. It's tedious, but changing licenses later in the game is > difficult when multiple contributors are involved.
Agreed that changing licenses is tedious. I think that Larry Hunter's idea is the best that can be done for changing the existing license and is also adequate for a license change. As far as I've heard from ILISP developers over time, everyone would welcome a license change. So, hopefully this will be the start of the end of a history of license change discussions. -- Kevin Rosenberg | .''`. ** Debian GNU/Linux ** http://b9.com/debian.html | : :' : The universal GPG signed and encrypted | `. `' Operating System messages accepted. | `- http://www.debian.org/