I have a written a self-learning go-moku game in Java and made a jar-file out of it. It runs fine with SUN's java implementation. When I try to run it with gij-3.2 (1:3.2.1-0pre3) I get:
johan@foo:~/tabort$ gij-wrapper-3.2 -jar LearnMoku.jar Exception in thread "main" java.lang.InternalError: unexpected exception during linking: java.lang.ClassNotFoundException: javax.swing.JFrame at 0x4026a337: java.lang.Throwable.Throwable(java.lang.String) (/usr/lib/libgcj.so.3) at 0x4025d23a: java.lang.Error.Error(java.lang.String) (/usr/lib/libgcj.so.3) at 0x4026a71a: [... chop...] Obviously JFrame can't be found. However, it seems to me that GNU Classpath actually has a JFrame implementation. Otherwise, what is javax/swing/JFrame.class doing in Classpath's /usr/share/classpath/glibj.zip? I am a total newbie regarding running Java programs using GNU tools, but an advanced Linux user. I have tried to RTFM for an hour or so without any luck :-(. Cheers //Johan PS: Should you need a copy of the jar-file, you can get it at "http://www.student.nada.kth.se/~d92-jwa/code/learnmoku/LearnMoku.jar". As soon as I have managed to run it using Free tools I'll GPL it and put it on Savannah, sources are until then available to anybody interested upon request. If you want to play, press "New Game" before starting. You have to restart it to play again. It gets much better after a couple of games. -- To UNSUBSCRIBE, email to [EMAIL PROTECTED] with a subject of "unsubscribe". Trouble? Contact [EMAIL PROTECTED]