Hi,

Le 07/03/2019 à 18:39, Simon McVittie a écrit :
On Thu, 07 Mar 2019 at 13:30:57 +0100, Julien Puydt wrote:
Just changing the ioquake3 binary package (which makes dpkg complain about
ioquake3-server, but it's normal):
1.36+u20181017.09166ba~dfsg-2 works
1.36+u20181222.e5da13f~dfsg-1 fails

What graphics stack are you using, in particular your kernel and Mesa
driver? Running `reportbug --template ioquake3` will summarize the most
relevant packages.

It looks as though the problem might be that your driver only provides
GLSL 1.20 (either on your hardware or in general), whereas the hitCube()
function introduced between 09166ba and e5da13f assumes GLSL 1.30
or later.


To give more information about the GL stack here, here are exerpts from running glxinfo:

direct rendering: Yes
server glx vendor string: SGI
server glx version string: 1.4

client glx vendor string: Mesa Project and SGI
client glx version string: 1.4

GLX version: 1.4

Extended renderer info (GLX_MESA_query_renderer):
    Vendor: Intel Open Source Technology Center (0x8086)
    Device: Mesa DRI Intel(R) Ironlake Mobile  (0x46)
    Version: 18.3.4
    Accelerated: yes
    Video memory: 1536MB
    Unified memory: yes
    Preferred profile: compat (0x2)
    Max core profile version: 0.0
    Max compat profile version: 2.1
    Max GLES1 profile version: 1.1
    Max GLES[23] profile version: 2.0
OpenGL vendor string: Intel Open Source Technology Center
OpenGL renderer string: Mesa DRI Intel(R) Ironlake Mobile
OpenGL version string: 2.1 Mesa 18.3.4
OpenGL shading language version string: 1.20

OpenGL ES profile version string: OpenGL ES 2.0 Mesa 18.3.4
OpenGL ES profile shading language version string: OpenGL ES GLSL ES 1.0.16


Hope that helps,

jpuydt on irc.debian.org

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