Control: reassign -1 ioquake3 1.36+u20181222.e5da13f~dfsg-1 Control: tags -1 + moreinfo
On Mon, 25 Feb 2019 at 09:31:51 +0100, Julien Puydt wrote: > openarena doesn't work anymore because it doesn't manage to compile its > shaders. This is almost certainly a problem with the ioquake3 engine rather than the OpenArena game, so I'm reassigning it. > Trying to load "renderer_opengl2_x86_64.so" from "/usr/lib/ioquake3"... ... > Trying to get an OpenGL 3.2 core context > SDL_GL_CreateContext failed: Could not create GL context: GLXBadFBConfig Does the opengl1 renderer work? (See /usr/share/doc/ioquake3/NEWS.Debian.gz) If not, does an older version of ioquake3 from snapshot.debian.org work? Unfortunately ioquake3 does not have the ability to fall back from one renderer module to another if the default doesn't work. > GL_RENDERER: Mesa DRI Intel(R) Ironlake Mobile Ironlake is an Intel graphics generation from 2010, so it's entirely possible that the opengl2 renderer requires newer hardware than that. smcv