On Thursday 24 March 2005 14:37, Bartosz Fenski aka fEnIo wrote: [analysis skipped] > I'm not sure what to do now. Is it possible to link our wxgtk2.4 against > glib2.0? Or unlink libsdl from using libglib?
I found the cause: libSDL.so from libsdl1.2debian-all links against glib2.0 (and much other stuff) libSDL.so from libsdl1.2debian-alsa: zion:~# ldd /usr/lib/libSDL.so | sort /lib/ld-linux.so.2 => /lib/ld-linux.so.2 (0x80000000) libX11.so.6 => /usr/X11R6/lib/libX11.so.6 (0xb7e7c000) libXext.so.6 => /usr/X11R6/lib/libXext.so.6 (0xb7e6e000) libasound.so.2 => /usr/lib/libasound.so.2 (0xb7dba000) libc.so.6 => /lib/tls/libc.so.6 (0xb7c52000) libdl.so.2 => /lib/tls/libdl.so.2 (0xb7d95000) libm.so.6 => /lib/tls/libm.so.6 (0xb7d98000) libpthread.so.0 => /lib/tls/libpthread.so.0 (0xb7d86000) zion:~# scorched3d loads fine for me now, I could start a game (though textures were messed up). Looking at Depends of libsdl1.2debian-*, a Conflicts: libsdl1.2debian-all, libsdl1.2debian-arts would probably help. Regards, David -- - hallo... wie gehts heute? - *hust* gut *rotz* *keuch* - gott sei dank kommunizieren wir Ãber ein septisches medium ;) -- Matthias Leeb, Uni f. angewandte Kunst, 2005-02-15