Robert Millan skrev:
Package: libwine-gl
Version: 0.9.51-2
Severity: normal
This package contains wine components needed for things like DirectDraw
that not necessarily imply 3D or OpenGL. The package name (& description)
lead to think this package is never necessary for 2D-only applications,
which isn't true.
OK, I've taken a look at the source code to see what changed... Looks
like wined3d is more like a wineddraw core nowadays, as it will also
handle 2D. If it can't load opengl32.dll, it'll stay 2D-only, it doesn't
depend directly on OpenGL. Hence it seems I can resolve the situation by
simply moving the wined3d.dll.so from libwine-gl to libwine, without
having to change anything else.
I suppose I still have to wait for 0.9.52-2 to get out of the NEW queue
before doing anything though... I have accumulated a few more things to
do once that happens though...
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