On Sat, Jul 07, 2007 at 08:23:51PM -0400, Joey Hess wrote:
> Bill Allombert wrote:
> > The file /usr/share/menu/uqm reads
> > ?package(uqm):needs="x11" section="Games/Arcade" \
> >     title="Ur-Quan Masters" command="/usr/games/uqm"
> > 
> > I think it would be better in the section Games/Adventure, the
> > action part of the game being much less important than the
> > adventure part.
> 
> I think that one of the nice things about uqm is that it switches fairly
> seamlessly, and frequently, from adventure to action. You're flying
> along in hyperspace minding your own business and suddenly Ur-Quan pour
> out of those harmless looking star clusters ahead! Or you put down on a
> planet, early in the game before your lander is beefed up, and have to
> be lightning quick to avoid the hazards. Or you're getting ready for a
> fight with those annoying Thraddash and suddenly realise something you
> can say to them to make them back down.
> 
> It sort of helps to tip the balance that if you ask most people about
> Star Control they'll say something about a fighting game that does a
> good job of balancing different very different ships against each other
> in battle. And oh yeah, has an adventure game added to it in version 2.

Well maybe it is the way I play the game (I always try to avoid my
crewmen getting killed.)

Currently there are about 218 games in Arcade/Action and 53 in Adventure.
Looking at the list, Adventure is not as well defined as it should.

In all case, thanks for your answer.

> > Also I do not think there is a need to hard-code the path
> > to uqm in command="/usr/games/uqm".
> 
> That's quite possibly true. I've had /usr/games hardcoded in bsdgames
> and other games for ages and just followed suite here. Can you point me
> at some games in /usr/games that have menu files w/o hardcoding and are
> old enough for any bugs in that to have already been filed? (Assuming
> that's easier than a full analysis of why the hardcoding is no longer
> needed if it ever were.)

The full list of menu entries as of yesterday is there:
<http://people.debian.org/~ballombe/menu/menufiles.tgz>

There are 619 use of /usr/games/ out of 686 games.

There are 3866 commands, 3532 of them using an absolute path.

Hard-coded path in command field seems to be an entrenched historical
practice.  Strange stuff. Probably not worth the trouble to try to 
change that now.

Cheers,
-- 
Bill. <[EMAIL PROTECTED]>

Imagine a large red swirl here. 


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