> But the CPU still meets the baseline requirements, so any application
> that unconditionally requires SSE4.1 on amd64 is rc-buggy.

Thanks for catching this Jakob, I will add a `Pre-Depends: sse4.2-support`
to Godot 4 as upstream decided [0] to support only SSE4.2+ on amd64.

Cheers,
Travis

[0] http://github.com/godotengine/godot/pull/59595

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