> But the CPU still meets the baseline requirements, so any application > that unconditionally requires SSE4.1 on amd64 is rc-buggy.
Thanks for catching this Jakob, I will add a `Pre-Depends: sse4.2-support` to Godot 4 as upstream decided [0] to support only SSE4.2+ on amd64. Cheers, Travis [0] http://github.com/godotengine/godot/pull/59595

