Hi,

> Sound from games that depends on OSS sound, for example xgalaga,
> xscavenger, geki2 and geki3, plays too fast. This results in hearing
> the sound in a higher pitch than it's supposed to be.
> 
> I'm using Jessie but with Linux 4.0.0-1-amd64 x86_64 from unstable.
> But I had this problem before upgrading the kernel. Restarting
> Pulseaudio and run padsd correct this problem, but then geki2 and
> geki3 won't find any sound device.

Could you try to play some music file through gst-launch, and test
whether that works better? I just did that, and the music sounds all
right to me (with the current Debian kernel). If the change in pitch is
very subtle, I may not be able to hear it (I don't have the best ears
for music ;-), but from your report it sounds as if it would be pretty
obvious.

For an mp3 file, do:
> gst-launch filesrc location=music.mp3 ! mad ! audioconvert ! audioresample ! 
> osssink

For an ogg file, do:
> gst-launch filesrc location=music.ogg ! oggdemux ! vorbisdec ! audioconvert ! 
> audioresample ! osssink

Kind regards,
Ralf


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