Hi, > Sound from games that depends on OSS sound, for example xgalaga, > xscavenger, geki2 and geki3, plays too fast. This results in hearing > the sound in a higher pitch than it's supposed to be. > > I'm using Jessie but with Linux 4.0.0-1-amd64 x86_64 from unstable. > But I had this problem before upgrading the kernel. Restarting > Pulseaudio and run padsd correct this problem, but then geki2 and > geki3 won't find any sound device.
Could you try to play some music file through gst-launch, and test whether that works better? I just did that, and the music sounds all right to me (with the current Debian kernel). If the change in pitch is very subtle, I may not be able to hear it (I don't have the best ears for music ;-), but from your report it sounds as if it would be pretty obvious. For an mp3 file, do: > gst-launch filesrc location=music.mp3 ! mad ! audioconvert ! audioresample ! > osssink For an ogg file, do: > gst-launch filesrc location=music.ogg ! oggdemux ! vorbisdec ! audioconvert ! > audioresample ! osssink Kind regards, Ralf -- To UNSUBSCRIBE, email to [email protected] with a subject of "unsubscribe". Trouble? Contact [email protected]

