On Mon, 13 Apr 2009 21:06:51 +0200 Frans Pop wrote: > - games shall only be loaded as additional components and only if the > system has sufficient memory
Sure > - games should only be loaded/offered if the D-I user interface supports > them >From reading your old ideas in the wiki, it seems to me, that it was planned for the GTK Installer only, but IMHO a decent curses game would do too, as long D-I runs locally and not over a slow 9600baud serial link, so yes, we'd have to define cases which games would work where. > - games shall in no way get in the way of the installation itself Well, they could crash, but mostly we just need to inform the user that there is a D-I question ongoing which is more important than the game (Marco's idea with SIGUSR1 is not bad indeed) > - games will only be considered as long as they do not result in an > explosion of additional library udebs Could anyone give me here a list of which libs/languages are ok? From the wiki I just gathered "no libstdc++, no gnome, no language whose runtime is not-available in d-i/g-i" which isn't tooo clear. If someone has some handy lists on those, could he/she please add it to http://wiki.debian.org/Games/D-I? TIA Evgeni -- To UNSUBSCRIBE, email to debian-boot-requ...@lists.debian.org with a subject of "unsubscribe". Trouble? Contact listmas...@lists.debian.org