On 2/9/23 08:01, Deepika Kushwah wrote:
As mentioned in my previous mail I have followed the same procedure as
mentioned by you.
Here I have used "hyper_cube_with cylindrical hole" in place of
"hyper_shell" (Code has been attached).
However, it is not clear how to ensure that the vertices on the surface
coincide.
It would be helpful if you could explain a little more in detail.
When you call merge_triangulation(), can you set a tolerance larger than
the default of 1e-12? Does that lead to merged vertices?
https://dealii.org/developer/doxygen/deal.II/namespaceGridGenerator.html#ae6b11dc96dd9165e25495f74def3655d
Best
W.
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