On 4/7/22 11:27, Teo Collin wrote:
Thanks for your response! I've taken a look at those and I agree it changes
the computation of the integrals to use the correct mapping, but I don't see
how it changes the mesh representation. Does it? Or do I need to do something
else?
You need to describe the *geometry*. The mesh by itself only has the vertex
locations. step-53 and others are the right starting points to learn how you
can describe curved geometries; MappingQ(k) then does polynomial interpolation
of these curved geometries.
Best
W.
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