Krishna,
> deal.ii makes heavy use of templates for spatial-dimension independent > programming. However, as already acknowledged in the FAQ, compiling > template-heavy code takes a long time. > > Since the number cases are only 3 (possible spatial dimensions), it strikes > me > that the variadic arguments feature (facilitated by the cstdarg.h header > file) > might be a slightly bit more natural choice for this use case? Apologies if I > am wrong about this, since I am a novice C++ user. > Can the developers/users of deal.ii provide an objective reasoning of why > they > went the template-route instead of variadic arguments? It took me a good long while to think through how one would use variadic arguments. Let's take a function like this one: void VectorTools::interpolate_boundary_values (const Mapping< dim, spacedim > & mapping, const DoFHandlerType< dim, spacedim > & dof, const std::map< types::boundary_id, const Function< spacedim, number > *> & function_map, std::map< types::global_dof_index, number > & boundary_values, const ComponentMask & component_mask = ComponentMask()) https://dealii.org/developer/doxygen/deal.II/namespaceVectorTools.html#a187aeb575be07bc47cb3dea1a47aaf88 If you want to avoid making this function a template, then the only real option you have is to declare it as void VectorTools::interpolate_boundary_values (...); with variadic arguments. This way, you can pass in a Mapping<1>, Mapping<2>, Mapping<3>, or if you want to Mapping<1,3> as first argument, and then internally figure out what the argument actually represents. But there are quite a number of downsides: * Figuring out what you actually got has to happen at run-time, so it has a performance impact * The compiler can't do any type checking: If you pass a DoFHandler<1,3> as first argument, nobody tells you that that's wrong. Or a pointer-to-mapping instead of reference-to-mapping. You will only get an error message at run-time, and the error is going to say "You passed something, but it doesn't match what we expected". There is no further information what the something might be. * Arguments cannot be passed by reference to variadic functions. For big objects such as triangulations, that means that one would have to use pointers, but that's decidedly against the spirit of C++. So it's a fun exercise to think through how one could use variadic functions for what we want to do in deal.II. But it's not the most convenient way :-) Cheers W. -- ------------------------------------------------------------------------ Wolfgang Bangerth email: bange...@colostate.edu www: http://www.math.colostate.edu/~bangerth/ -- The deal.II project is located at http://www.dealii.org/ For mailing list/forum options, see https://groups.google.com/d/forum/dealii?hl=en --- You received this message because you are subscribed to the Google Groups "deal.II User Group" group. To unsubscribe from this group and stop receiving emails from it, send an email to dealii+unsubscr...@googlegroups.com. To view this discussion on the web visit https://groups.google.com/d/msgid/dealii/2c32ccae-e15c-f86c-528e-982511af384f%40colostate.edu.