13/24

> 12/24
>
> 11/24
>>
>> we were dissociatively on fence between two hard algorithm touching
>> tasks, and one appears more inhibited so trying to write a little
>>
>> we were thinking of making a smarty maze solver, like take general ai
>> goal and then put near simple algorithm goal. there was a space where it
>> worked out.
>>
>> maze solvers are classically an agent that tries moving in all
>> directions, tracking where it has been so as to not repeat ground. one
>> approach is to draw maze on a buffer like the screen in a handfull of
>> colors, e.g. EMPTY and WALL and fill in EXPLORING along EMPTY until hit
>> dead end of WALL then backtrack replacing EXPLORING with EXPLORED until
>> find more EMPTY. very simple algorithm, finds exit by brute force.
>>
>> but is more interesting to make a combine-parts-to-accomplish-task doer,
>> because of executive functioning and goal pursuing inhibitions.
>>
>> so maybe we could consider holding a GOAL of the AGENT being at the EXIT,
>> but the agent starts at the ENTRANCE
>> ideally we might need RULES of the maze system so that a path or sequence
>> of STEPS can be derived from then GOAL
>> these RULES could be based on discrete or rational logic to form
>> knowledge or probabilities or metrics
>>
>> it’s reasonable to imagine spatialness, for example, many rules, or
>> storing a map or list of options, but it can also make it hard to stabilize
>> (((sadly we realized the basic maze algorithm is itself too complex when
>> written :( :( it felt much simpler when imagined. (((maybe a small p—?
>>
>
> but we always like the idea of iterating combinations of available steps,
> judging them with metrics and logic, and performing them to meet goals
> successfully
> because this is _so_ inhibited in us that we would _love_ to have an
> external system demonstrating that basic logical goal-meeting can succeed
> reliably !!!
>

so scary: i expect we are hoping to add creativity too so that new goals
can be discovered etc or something (ow!!!

>
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