On Fri, Nov 21, 2003 at 03:50:18PM -0500, J. Johnston wrote:
J. Johnston wrote:
Wayne Hayes wrote:
Since scanf and the floating point arithmetic is implemented in newlib, I've redirected this message there. Does anybody have an idea, what could slow down float scanning in sscanf by a factor of 20?
Thanks! Just to be pedentic, I realized that it's worse than a factor of 20.
My *entire simulation* slows down by a factor of 20; there's significant
other computation in it. So the scanf slowdown is probably closer to
hundreds of times. *Something* fishy must be going on. :-)
The reason for the slow down is long double support. A new routine _strtold is used instead of _strtod_r. I am working on a patch to use the old routine for non-long-doubles to avoid the slow down.
Patch checked in.
I'm generating a new snapshot now: http://cygwin.com/snapshots.html . It will be interesting to hear if this solves the problem.
Btw, would using hardware floating point help here at all? I managed to get newlib to build with hardware floating point earlier but I wasn't sure what the consequences of doing that would be (other than the fact that cygwin wouldn't work on a x386).
cgf
The hardware float configuration option for newlib tells newlib to use floating-point algorithms for various math routines. It won't fail on a machine that does not have floating-point insns as the compiler will generate calls to floating-point simulation but you will be better off just using the original integral algorithms. The hardware float option would be useful on a machine that had excellent floating-point insns that the compiler knows how to use.
In this particular case, sscanf is using stdlib conversion routines that can't benefit from the hardware float option.
-- Jeff J.
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