>Since scanf and the floating point arithmetic is implemented in newlib, >I've redirected this message there. Does anybody have an idea, what >could slow down float scanning in sscanf by a factor of 20?
Thanks! Just to be pedentic, I realized that it's worse than a factor of 20. My *entire simulation* slows down by a factor of 20; there's significant other computation in it. So the scanf slowdown is probably closer to hundreds of times. *Something* fishy must be going on. :-) -- Unsubscribe info: http://cygwin.com/ml/#unsubscribe-simple Problem reports: http://cygwin.com/problems.html Documentation: http://cygwin.com/docs.html FAQ: http://cygwin.com/faq/