On Mon, Mar 17, 2014 at 11:53:10PM +0000, David Stacey wrote:
>On 17/03/2014 04:42, Christopher Faylor wrote:
>> On Sun, Mar 16, 2014 at 10:28:29PM -0400, Christopher Faylor wrote:
>>> On Sun, Mar 16, 2014 at 09:57:36PM -0400, Christopher Faylor wrote:
>>>> On Sun, Mar 16, 2014 at 10:36:31PM +0000, David Stacey wrote:
>>>>> The issue I have is that close_audio_out() isn't working as you'd
>>>>> expect: for some reason, the 'audio_out_' member pointer is null
>>>> This was because all of the I/O operations were ignoring the archetype
>>>> for the device.  So, this is likely an old bug.
>>>>
>>>> So, good news/bad news.  Good news: I checked in a fix which causes the 
>>>> missing
>>>> 1.5 seconds to be played.  Bad news: The process now hangs in 
>>>> waveOutClose()
>>>> in fhandler_dev_dsp::Audio_out::stop.  There seem to be a few threads 
>>>> hanging
>>>> around waiting for something so obviously something isn't cleaning up right
>>>> in the audio code.
>>> Nope.  Wrong theory.  I know what's causing this but I don't yet know how to
>>> fix it.
>> This should all be fixed in the upcoming snapshot.
>
>Thank you for looking at this. I've tried the 32-bit snapshot dated 
>'2014-03-17', but whenever I pipe a wav file to /dev/dsp I get a 
>segmentation fault. The error is produced immediately, and no sound is 
>heard. I've tried wav files both longer and shorter than 1.5s.

What does "pipe a wav file" mean?  I was testing this by doing:

cp h.wav /dev/dsp

But there seemed to be something inexplicably wrong with the 32-bit
snapshot.  The cygwin dll was incorrectly built.  I don't know how
I could have done that but the new snapshot seems to work better.
The old snapshot didn't work for me at all even though my locally
built non-snapshot builds worked fine.

cgf

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