I really don't understand. You keep going on and on and on and on about how easy it is to exploit these servers, why don't you make a proof of concept attack and show it off?
If there are as many attack vectors as you say there are, and you're such an expert, shouldn't be that hard then no? Also you're saying that in this attack clients were able to send arbitrary code/scripts to other clients to play null.wav, but it was hard coded in the client hence no arbitrary code was executed. https://imgur.com/ziLyW6v -- Sent from: http://csgo-servers.1073505.n5.nabble.com/ _______________________________________________ Csgo_servers mailing list [email protected] https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
