Thanks God for sandbox virtual machine environments to run servers in. That's all I will say.
On Wed, Apr 18, 2018, 20:35 Stealth Mode <[email protected]> wrote: > Think about this carefully. This client is able to inject scripts through > the server to all clients. I warned this list months ago about how unsecure > these servers really are. That can easily be a different script through a > spoofed steamid that randomly changes. Image injections. Packet injections. > Script injections. I'd be more worried about what he can use the server to > inject into the OS cmd shell/powershell. > > These servers are really vulnerable from a network security standpoint. Be > glad your client isn't malicious. Or your server and all of those clients > could be remote hijacked. > > -Stealthmode > > On Wed, Apr 18, 2018, 17:42 Nathaniel Theis <[email protected]> wrote: > >> hook recvmsg and kick if you get more than one signon message on a >> given cnetchan (might need to check the server count though, not sure >> if you get another signon message from legit clients at map >> change...)? >> >> (normal connection throttling should stop the obvious workaround (just >> reconnecting) >> >> On Tue, Apr 17, 2018 at 1:22 PM, iNilo <[email protected]> wrote: >> > A player on my server was able to spam all the clients with a script he >> > later linked ( https://hastebin.com/fufarowuba.cpp ) >> > >> > its causing massive console spams. >> > >> > https://i.imgur.com/nOWLkeq.png >> > >> > Someone has a fix for this? >> > >> > - iNilo. >> > >> > >> > _______________________________________________ >> > Csgo_servers mailing list >> > [email protected] >> > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >> >> _______________________________________________ >> Csgo_servers mailing list >> [email protected] >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers > >
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