hook recvmsg and kick if you get more than one signon message on a
given cnetchan (might need to check the server count though, not sure
if you get another signon message from legit clients at map
change...)?

(normal connection throttling should stop the obvious workaround (just
reconnecting)

On Tue, Apr 17, 2018 at 1:22 PM, iNilo <[email protected]> wrote:
> A player on my server was able to spam all the clients with a script he
> later linked ( https://hastebin.com/fufarowuba.cpp )
>
> its causing massive console spams.
>
> https://i.imgur.com/nOWLkeq.png
>
> Someone has a fix for this?
>
> - iNilo.
>
>
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