Can confirm this could happen random on Linux too.
Am 10. August 2016 07:48:45 schrieb Robin Groppe <[email protected]>:
Since the Last Update i got the issues that my Client jumps to 64tick on
every Connect.
Its cl_updaterate to be specific.
I can Set everything to 128 before connecting and literally while
connecting updaterate jumps to 64. That really weird and might be your
problem too.
Am 10.08.2016 01:39 schrieb "Spillvert.no" <[email protected]>:
Hi,
yes, tried both -Tickrate 128 (which has always worked) , and now
-tickrate 128
Makes no difference.
As previously mentioned, this is across different machines with different
hardware. The only thing they have in common, is the OS. Which is Win 2008
R2.
Must be something related to one of the latest CS:GO patches and Windows.
Med vennlig hilsen / Best regards
*Henrik *
Den 10. august 2016 kl. 01.11.29 +02.00 skrev Absurd Minds <
[email protected]>:
Have you tried -tickrate instead of -Tickrate?
On Aug 9, 2016 7:00 PM, "Spillvert.no" <[email protected]> wrote:
Dear members,
I just joined this list. I was unable to access the archives, so I
apologize if this has been asked recently:
- For some reason, -Tickrate 128 in the startup parameter for all our
servers (spread across different machines) are not doing the trick after
the recent updates. All our servers are now running 64 tickrate, even with
128 tickrate defined in the startup/commandline.
Is this a bug in CS:GO or something related to the windows servers
(SRCDS.exe) ?
The machines are running 2008 R2.
Med vennlig hilsen / Best regards
*Henrik*
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